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PoE 3.22 Lightning Arrow Deadeye League Starter Guide in Trial of the Ancestors

8/22/2023 11:34:29 AM

Lightning Arrow is much worse in PoE 3.22 due to Vengeant Cascade Nerf and Removal of Crucible Bows, no league start meta change, best scaling league starter build with endless upgrades, easy ranged playstyle, fastest map clearing league starter, great single target damage with Artillery Ballista.

 

Lightning Arrow Mechanics

  • -Converts 50% of physical damage to lightning damage.

  • -Hits up to 3 additional enemies near the target.

  • -Shocks enemies as though dealing 290% more damage.

  • -Vaal Lightning Arrow fires projectiles sequentially and has limited use at league start for single target burst.

 

Artillery Ballista

  • -Ballista Totem fires a sequence of arrows into the air.

  • -4 Maximum Totems without Investment.

  • -Scales heavily with more arrows.

  • -Number of Totems *(Total Projectile Count/2).

  • -4 Totems *5 Projectiles = 20 COUNT.

  • -POB damage will be inflated due to totem uptime.

 

Leveling &Build Progression

  • -Non-Crit Precise Technique.

  • -Crit Swap (Need crit bow and levels for crit passive points).

  • -Crit Swap with Rage Setup (Kaom’s Spirit and Voll’s Vision).

  • -Prefer to level with Caustic Arrow into Lightning Arrow at 12.

  • -Leveling Rushes Precise Technique, Elemental Resist Inversion Mastery, and Additional Projectiles.

  • -Rage setup could be expensive first few days.

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Ascendancy, Pantheons, Bandits

  • -Major Pantheon: Soul of the Brine King (100% chance to avoid Frozen, 50% reduced effect of chill, and Stun Avoidance).

  • -Minor Pantheon: Soul of Garukhan (60% reduced effect of shock and Blind/Maim immunity).

  • -Bandits: 2 Passive Points or Alira (Early game power spike of 20 regrets).

  • -Ascendancy:

1. Gathering Winds (Tailwind - Action Sped).

2. Far Shot (60% more damage at 70 Units with 20% less damage at point blank).

3. Endless Munitions (2 additional arrows).

4. Focal point (75% increased mark effect and 25% less damage from enemies nearby).

 

Skill Tree

  • -Take Accuracy Clusters as needed to cap hit chance.

  • -Bow Mastery has an option for taking cooldown recovery for Blink Arrow.

  • -Flask Cluster and Mastery is insane for uptime and allows for using Alchemist Flasks.

  • -Suppression Mastery and Evasion Mastery allows for easy 98+% Suppression.

  • -Instant Leech Mastery will fix all mana issues and give you good life sustain.

  • -Charisma is needed for 2 50% Auras and ability to run Precision or Dread Banner.

 

Skill Gems

1. Main Skills:

  • -Lifhtning Arrow - Mirage Archer - Trinity - Returning Projectiles - Inspiration (Added cold damage, elemental damage with atacks) - Increased Critical Damage.

  • -Artillery Ballista - Focused Ballista - Increased Critical Damage -Elemental Damage with Attacks - Elemental Focus - Elemental Penetration (Inspiration).


2. Movement Skills:

  • -Blink Arrow, Frostblink (Flame Dash).

  • -Manaforged Arrow - Frenzy (Ensnaring Arrow) - Power Charge on Crit (Only need with crit setup) - Culling Strike (Do not run with Hyrri’s Amulet).


3. Buffs:

  • -Blood Rage, Berserk, Mark on Hit - Sniper’s Mark.

  • -Cast when Damage taken - Immortal (Steelskin). 


4. Auras:

  • -Anger, Haste (Grace, Determination, Purity of Elements), Precision (Can drop if you have accuracy).

 

Gearing (Weapon)

  • -Bow: Thicket Bow (Early precise technique) and Spine Bow (Crit Swap). Stats: Attack speed, Flat Elemental Damage, and critical strike chance.

  • -Quiver: Projectile Speed Base. Stats: Maximum life, Critical Strike Multiplier, Additional Arrow, Attack Speed, Damage with Bow Skills, and Elemental Damage.

  • -Use Essences to Spam Spine Bow, Flat Elemental damage, attack speed, critical strike essences.

 

Gearing (Armor)

-Body Armor: Hyrri’s Ire, Daresso’s Defiance, 6L Evasion Chest.

  • Stats: Life, Spell Suppression, Physical as Elemental Damage Craft, Resists, and Attributes.

  • Eldritch Implicits: Aura Effect.


-Helmet: Voll’s Vision (Rage Setup) or Lion Pelt.

  • Stats: Life, Spell Suppression, Accuracy, Resists, and Attributes.

  • Eldritch Implicits: Reduced Mana Cost, Physical taken as Elemental (Reservation Efficiency).


-Enchant: Berserk Buff Effect, Lightning Arrow Damage, or Lightning Arrow hits 2 Additional Enemies.


-Gloves: Kaom’s Spirit (Rage Setup). Tanu Ahi (Perma Adrenaline w/Blood Rage), Shadows and Dust (Rampage).


-Boots: Stealth Boots or Three Step Assault (Cheap Early Game Option).

  • Stats: Life, Spell Suppression, Resists, Attributes, Life Regeneration Rate (For Rage Setup).

  • Eldritch Implicits: %Increased Action Speed and Cooldown Recovery of Travel Skill (Ailment Avoidance).

  • Enchant: 16% Increased Attack and cast speed or 10% Elemental Penetration for single target.

 

Gearing (Jewelry and Jewels)

-Amulet: Hyrri’s Truth, Yoke of Suffering, or Rare Agate Amulet (Fix Attributes).

  • Stats: Crit Multi, Flat Elemental Damage, Life, %Elemental Damage, Attributes, and Resists.

  • Anoint: Assassination, Vengeant Cascade, Fury Bolts, Divine Judgemnt.


-Rings: Taming, Le Heup of All, or Rare Ring (Amethyst, Two- Stone).

  • Stats: Life, Elemental Damage with Attacks, Flat Elemental Damage, Attributes, and resists.


-Belt: Stygian Vise or Bisco’s Leach (Great for MF and Rampage).

  • Stats: Life, %Elemental Damage with Attacks, Flask Modifiers, Attributes, and Resists.


-Abyss Jewel: Phasing on kill, maximum life, critical strike multiplier.


-Rare Jewels: Maximum Life, %Critical Strike Multiplier with Elemental, %Attack Spped with Bows, Resistances, Attributes, %Critical Strike Multiplier.


-Unique Jewels: Watcher’s Eye (Anger Multi), Timeless Jewel (Lethal Pride/Brutal Restraint), Lioneye’s Fall, Ancestral Vision (Ailment Immunity).

 

Gearing (Flasks)

  • -Divine Life Flask with Bleed Removal.

  • -Utility Flasks: Diamond Flask, Jade Flask, Quicksilver Flask, and Silver Flask (Granite for Early Game if you are Dying).

  • -Prefix for Flask: Alchemist’s for Increased Effect.

  • -Suffixes for Flask: %Attack Speed, %Movement Speed, %Evasion, %Critical Strike Chance, and %Reduced Effect of Shock (If you have no Ailment Immunity).

  • -Enchant: Used when charges reach full.

  • -Swap to more Divine Life Flask for Bossing.

 

Tips

Keep in mind build is squishy and totems are responsible for the majority of your single target. Understand POB Configuration. Understand how attack-Based Crit Builds and the need for Accuracy, Critical Strike chance, and critical strike multiplier. Easily transition into the best MF Build.

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