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Best Diablo 4 Server Slam Level 20 Druid Builds - Top 3 Must Try Druid Builds for Server Slam D4 Beta

5/15/2023 4:34:09 PM

Today we have a new Diablo 4 guide, we're looking to solve the great level 20 Druid build for the upcoming beta of the server slam, we'll start with the order of how the class has changed during you know the detail with updates and ask how the classes are buffed.

Read More: Top 4 Fastest Ways To Get More Legendary Loots for Diablo 4 Server Slam Beta


Best Diablo 4 Server Slam Level 20 Druid Builds - Top 3 Must Try Druid Builds for Server Slam D4 Beta

After that, we'll look into three different builds for each of the classes, and then we also refer to the previous build we built during the beta to level 25. so we try to provide you guys with detailed information on how to build your characters for the server slam and also look into the unique aspects and also choices of legendaries as well, so coming over to the tensions for The Druids, we can see right away the Druid has gotten a pretty hefty buff for the companions, although we can't use the ultimate skill which is a little sad because we're only level 20, we also concede on the improvements to Maul and also Pulverize and also the non-shapeshifting changes will transform the druid Back To Human form, there's a passive that provides us with more spirit, so the three builds we'll be looking at will be using those Bobs and testing them out in the serve slam.

 

TOP 1 - Druid Zoo Build

Let's go through the skill trip briefly, and we'll go through the rest of it.

Basic Skills

As for the skill tree, we'll go with Storm Strike, Enhanced Storm Strike to provide more immobilization, and Fierce Storm Strike to make enemies vulnerable, Storm Strike also brings us into melee range which will give us more benefits.

 

Spirit Skills

We'll go into one points to Tornado and also more tornadoes to be summoned and also more slowed from the Terminator, the idea of the Druid for the basic and also the core spells are here to provide utility and also support for the companions, we'll go with three additional points into Predatory Instinct, giving us nine percent additional critical chance against close enemies.

 

Defensive Skills

We're going to one point into Earthen Bulwark, and also making Earthen Bulwark Unstoppable. This just helps to Keep Us Alive and also defensive.

 

Companion Skills

Comes the good part because we only have limited points, we'll go with five points into Wolves, and also the enhancement of the wolf passive which provide more damage 20 more damage, and also here one way critical hit the warps gain 20 attack speed, so this is one of the reasons 415 attacks attack a critical chance for the druid, we're also going to one point into Vine Creeper, and there's one point into Ravens, now we do have one spare point to Call of the Wild, we went for the 10 bonus damage for the companions for the core of wild.

 

Offensive Aspects

  • Aspect of the Alpha: Your Wolf Companions are now Werewolf Companions, Werewolf Companions deal + [75-100]% additional damage and can spread Rabies.

  • Aspect of the Stampede: Gain 1 additional Companion, your Companion Skills deal x[100-150]% bonus damage.

  • Aspect of the Wildrage: Your Companions gain the bonuses from the Bestial Rampage Key Passive.

  • Nighthowler’s Aspect: Blood Howl increases Critical Strike Chance by +[5-10]%. In addition, Blood Howl also affects Nearby Companions and Players for 3.0 seconds.

 

Defensive Aspects

  • Aspect of Mending Stone: The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes [25-50] of your active Earthen Bulwark’s Barrier.

  • Earthguard Aspect: Gain [15-25]% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of 100.0%.

 

TOP 2 - Druid Earth Build

Our second build what we're going to focus on is we're going to focus on Improvement of usability for the Pulverize. So briefly going over to this build

Basic Skills

We'll be going with one point into Wind Shear, and also we go with Enhanced Wind Shear and also the bonus of Spirit by three this is what we wanted to gain additional resource.

 

Spirit Skills

We'll be going with five points in the Pulverize and also one point in this upgrade to which gives us additional overpower every 10 seconds.

 

Defensive Skills

We go with one point into Earthen Bulwark, and also the Unstoppable and also additional fortify, just to be a little dangy, what also go with Debilitating Roar which we also provide us with small fortify, and Innate Debilitating Roar slows enemies which will gain additional bonus damage where enemies are slowed.

 

Companion Skills

We also go with Vine Creeper for one point, and it's additional perks which increase the duration and provide us with 20 critical chance when they are strangled by Vine Creeper, this is a pretty good damage boldness with one companion.

 

Wrath Skills

Finally, we're going with three points into Crushing Earth so when enemies are slowed stand or immobilized, we deal 15 Earth damage.

 

Offensive Aspects

  • Aspect of the Expectant

  • Aspect of the Ursine Horror

  • Crashstone Aspect

  • Shockwave Aspect

 

TOP 3 - Druid Storm Build

We briefly talked to you about this build and how to use it.

Core Skills

So jumping directly over to the Core Skill, you can see it will be a tornado lightning storm Druid or pretty much a storm Druid, so we'll be going with five points into Tornado, and we'll go in with Enhanced Tornado, and also tornado have more chance of vulnerability.

 

Basic Skills

Because we want more Spirit, we still go with wind shear, and we go with additional spirit for each of the enemies hit for three more spirit.

 

Defensive Skills

We'll be going with Earthen Bulwark, and also its upgrades like the previous build, and we're also going with one point into Cyclone Armor, simply because we just no we have too many skill slots, we can't use the ultimate.

 

Companion Skills

We'll go with one point to Vine creeper but three points into Nature's Reach, so ideally, this build want to be a distant build, you want to keep your distance, and you want to disable enemies, make them slowed or stand or immobilize or knock back.

 

Wrath Skills

Finally, this build also provide us with additional disables and also additional effects with Hurricane, so here we will be slowing enemies with Hurricane, and also we'll be making enemies vulnerable, so this build is like a mage casting Druid, for the Alternatives compared to the summonings and also the Earth Druid we try with the stone build.

 

Offensive Aspect

  • Runeworker’s Conduit Aspect

  • Stormchaser’s Aspect

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