Greetings, Exiles! Today, we’re going to go over the top 10 builds for super-fast clear speed in Path of Exile 3.25 November Event - Settlers of Kalguur Event. If you’re looking for the best builds to tackle this November event at the endgame of the Path of Exile 3.26 league, look no further. These builds focus on speed, damage, and survivability, giving you everything you need to dominate maps and bosses quickly.
To make your waiting time for PoE 3.26 and PoE 2, GGG is rolling out the endgame event - Settlers of Kalguur Event for PoE 3.25. This is the great time to practice new league starters, new league-start Atlas progressions and to get your free Mystery Box. To progress and farm effectively in the event, we do suggest you set up the builds that focus on efficient map clearing and farming will thrive due to the increased loot and pack size from the Necropolis Devoted Modifiers. With the absence of the more punishing Haunted Modifiers, players can focus less on extreme defense and more on offensive scaling, making fast-clearing builds as minion builds, bow characters (e.g., Tornado Shot), and powerful spellcasters (e.g., Lightning Conduit or Cold DoT) highly effective. The event rewards quick progression, so builds that can mow through large packs quickly will benefit the most from the enhanced loot drops, allowing for faster gearing and trading opportunities.
So here we want to share with you the top 3 meta builds that you can play for the Settlers of Kalguuer Event in trading, SSF, and hardcore modes:
In first place, we have the Lightning Strike Trickster. This build has made a big comeback thanks to recent buffs. Lightning Strike not only deals heavy single-target damage but also sends projectiles across the screen, clearing enemies in all directions. Combined with the Trickster’s defenses and mobility, this build is a powerhouse.
Pros:
Clear Speed: Lightning Strike is incredibly fast, thanks to 7 Frenzy Charges and the Trickster’s Elusive buff, earning a 10/10 for clear speed.
Boss Damage: With the recent buffs to Lightning Strike, this build excels at boss fights, easily earning a 9/10 for boss damage.
Survivability: With over 100,000 effective HP, high evasion, armor, spell suppression, and the Trickster's unique buffs (including 40% less damage taken), it gets a 9/10 for survivability. You’re also immune to freeze and stuns.
Cons:
Elemental Gear Dependency: The build requires a solid Elemental Claw to function well, but these are usually easy to purchase from other players.
Budget:
Early Game: You can start clearing early maps with around 80 Chaos.
Yellow Maps: For Yellow Maps, aim for about 150 Chaos.
Endgame: To comfortably finish the Atlas, I recommend investing around 4 Divine Orbs.
Check out how to build up the Lightning Strike Trickster for Settlers League Reset Event
The Flicker Strike Ascendant is an amazing build that uses the Scion class, focusing on the unique sword "Aul's Sacrifice" to sustain Frenzy Charges, allowing non-stop flickering. But this isn’t just your typical Flicker build! It also chills and shocks enemies, giving it greater clear speed, damage, and survivability.
Pros:
Clear Speed: This build is incredibly fast and fun to play, easily earning a 10/10 for speed. Flicker Strike is one of the fastest skills in the game, and this setup takes full advantage of that.
Boss Damage: With high DPS output, it’s perfect for taking down even the toughest bosses. I’d rate its boss damage at 9/10.
Survivability: The build boasts around 100,000 effective HP thanks to high armor, evasion, and spell suppression. However, because you’re always close to enemies, I’d give this an 8/10 for survivability.
Cons:
Close to Enemies: You’re often in melee range, putting you in a vulnerable position.
Limited Control: The nature of Flicker Strike makes it difficult to control your character, especially during boss fights where positioning is critical.
Budget:
Early Game: You can start destroying early-game maps with around 90 Chaos.
Yellow Maps: To comfortably advance to Yellow Maps, you’ll need to invest about 150 Chaos.
Endgame: For easily completing your Atlas and taking on the toughest bosses, I recommend investing around 4 Divine Orbs.
Required Uniques:
Aul's Sacrifice sword: This is mandatory for maintaining Frenzy Charges.
Call of the Void ring: This allows your attacks to chill and shatter enemies, although it can be expensive early in a league.
Check out how to build up the Flicker Strike Ascendant for Settlers League Reset Event
The Flicker Strike Slayer is a simple and beginner-friendly build that uses the Duelist class. This build relies on the "Terminus Est" sword to sustain Frenzy Charges, enabling uninterrupted Flicker Strikes. It’s a no-nonsense version of Flicker Strike that packs both speed and power.
Pros:
Clear Speed: Like the Ascendant version, this build is insanely fast, earning a 10/10 for clear speed. The rapid movement makes it one of the best for quickly tearing through maps.
Boss Damage: With millions of DPS, it’s highly effective against bosses, deserving a 9/10 for boss damage.
Instant Life Leech: The Slayer class provides powerful life leech that makes surviving easier.
Cons:
Close to Enemies: Just like the Ascendant version, you’re always in melee range, which can be risky.
Limited Control: Managing your position during boss fights can be challenging due to the nature of Flicker Strike.
Budget:
Early Game: You can dominate early-game maps with about 80 Chaos.
Yellow Maps: For Yellow Maps, invest around 120 Chaos.
Endgame: For a smooth endgame experience, aim for around 4 Divine Orbs.
Required Uniques:
Terminus Est sword: This is the only mandatory item, as it generates Frenzy Charges to keep Flicker Strike going.
Check out how to build up the Flicker Strike Slayer for Settlers League Reset Event
The Ice Nova Frostbolt Hierophant is a high-damage caster build that uses the Templar class. It relies on Ice Nova and Frostbolt interactions to clear large areas, with strong synergy from mana-stacking mechanics and Kitava's Thirst for spell triggering.
Pros:
Clear Speed: With huge AoE from Ice Nova, this build earns a 9/10 for clear speed.
Boss Damage: With strong scaling from mana and spell damage, it gets an 8/10 for boss damage.
Mana Stacking: Hierophant's ascendancy allows for massive mana scaling, which improves both offense and defense.
Defense: Mana stacking provides a large effective health pool through energy shield conversion.
Cons:
Unique Reliance: Kitava's Thirst is required for optimal performance, which can slow progression early on.
Complexity: The build requires careful mana management and can be harder to master for new players.
Budget:
Early Game: You can make it work with around 100 Chaos.
Yellow Maps: You’ll need at least 200 Chaos invested.
Endgame: For comfortable endgame content, be prepared to spend 4-5 Divine Orbs.
Required Uniques:
Kitava's Thirst: Essential for triggering spells automatically.
Atziri's Foible: Great for mana stacking and increasing mana regeneration.
Check out how to build up the Ice Nova Frostbolt Hierophant for Settlers League Reset Event
The Righteous Fire Chieftain is a tanky, self-sustaining build that uses the Marauder class. This build revolves around the Righteous Fire skill, which deals continuous fire damage to enemies while you regenerate life and resist damage.
Pros:
Survivability: With high life regeneration and fire resistance stacking, it’s one of the safest builds, earning a 10/10 for defense.
Sustained Damage: Righteous Fire provides constant AoE damage, making it easy to clear packs of enemies.
Beginner-Friendly: It has a simple playstyle with few mechanical requirements, making it great for newer players.
Cons:
Single-Target Damage: The build struggles with single-targets, earning a 6/10 for boss damage.
Movement Speed: It’s slower compared to other builds, which can make mapping feel sluggish.
Budget:
Early Game: You can start strong with about 50 Chaos.
Yellow Maps: Around 150 Chaos will help smooth out progression.
Endgame: For endgame content, aim for 3-4 Divine Orbs.
Required Uniques:
Rise of the Phoenix: Great for boosting fire resistance and life regeneration.
Check out how to build up the Righteous Fire Chieftain for Settlers League Reset Event
The Impale Dual Strike Champion is an exceptional melee build that uses the Duelist class. It focuses on maximizing the damage output of Dual Strike through impales, making it a great blend of clear speed and single-target damage. With the Champion’s sturdy defenses and Fortify, this build provides a balanced mix of survivability and high damage output.
Pros:
Boss Damage: Thanks to Impale and Dual Strike, this build can deal huge single-target damage, earning a 9/10 for bossing.
Clear Speed: With Tribal Fury and Ancestral Cry, you can hit multiple targets at once, giving this build a 7/10 for clear speed.
Survivability: Champion’s Fortify and high armor make this build very tanky, earning a 9/10 for defense.
Consistency: Impale mechanics ensure consistent damage over time with each attack stacking more impales.
Cons:
Melee Range: This build requires staying close to enemies, which can be risky in high-damage encounters.
Gear Reliance: While the build functions early on, it needs strong gear to truly shine in late-game content.
Budget:
Early Game: You can start with around 100 Chaos.
Yellow Maps: Expect to invest around 200 Chaos.
Endgame: For endgame bosses, aim for 3-4 Divine Orbs.
Required Uniques:
Relentless Fury: Great for early leveling until you can transition into better weapons.
Impale Support: This gem is essential for maximizing your damage through impale mechanics.
Check out how to build up the Impale Dual Strike Champion for Settlers League Reset Event
The Bleed Gladiator is a durable and consistent mapper that uses the Duelist class. This build utilizes bleed mechanics to apply strong damage over time and clear packs with explosive bleed pops.
Pros:
Clear Speed: The bleed explosions make for smooth and efficient map clearing, earning it a 9/10.
Defense: With high block chance and Versatile Combatant, this build is extremely tanky, earning a 9/10 for defense.
Smooth Playstyle: Bleed pops are satisfying and make for an easy, low-maintenance build.
Cons:
Single-Target Damage: While bleed is great for clearing, it’s less effective for bosses, giving it a 7/10 for boss damage.
Scaling: The build can struggle with scaling damage in the late game without significant investment.
Budget:
Early Game: You can start strong with 100 Chaos.
Yellow Maps: Around 200 Chaos will get you through mid-tier maps.
Endgame: For endgame bosses, aim for 3-4 Divine Orbs.
Required Uniques:
No mandatory uniques, but a well-rolled rare weapon with bleed modifiers will significantly boost damage.
Check out how to build up the Bleed Gladiator for Settlers League Reset Event
The Crit Kinetic Blast Hierophant is a projectile-based build that uses the Templar class. It focuses on Kinetic Blast to fire waves of projectiles that clear large areas quickly. With Mageblood or Headhunter for buffs and a lightning conversion setup through Doryani's Prototype, this build is capable of some of the fastest clear speeds in the game.
Pros:
Clear Speed: Kinetic Blast with a high number of projectiles can clear entire screens instantly, earning a 10/10 for clear speed.
Boss Damage: With the right setup, it’s excellent for fast mapping, but it struggles with T17 bosses, earning a 7/10 for bossing.
Projectile Scaling: The build scales well with projectile speed and crit, making it great for long-range combat.
Versatility: The build benefits from Weapon Swap, allowing you to have different setups for mapping vs. bossing.
Cons:
PC Performance: The amount of projectiles on screen can be overwhelming for lower-end PCs.
Bossing Issues: While it excels at clear speed, boss damage can feel lacking without sufficient investment in gear.
Budget:
Early Game: The build requires a higher investment, starting at 200 Chaos.
Yellow Maps: Around 300 Chaos will get you through mid-tier maps.
Endgame: For T16-17 mapping, aim for 5-6 Divine Orbs.
Required Uniques:
Doryani’s Prototype: Core to the build for converting physical damage to lightning.
Stormshroud: Helps with elemental ailments and damage mitigation.
Mageblood or Headhunter: These belts are essential for maximizing buffs and scaling.
Check out how to build up the Crit Kinetic Blast Hierophant for Settlers League Reset Event
The Hexblast Mine Trickster is a powerful bossing build that uses the Shadow class. It combines the defensive power of Trickster with the high damage output of Hexblast and mines, making it one of the best builds for single-target damage on a budget.
Pros:
Boss Damage: Hexblast deals massive single-target damage, making it a 10/10 for boss killing.
Survivability: Trickster’s Ghost Shrouds and other defensive layers provide solid tankiness.
Budget-Friendly: It’s a strong league starter with minimal gear requirements.
Cons:
Clear Speed: Mines require more setup compared to other builds, earning a 6/10 for clear speed.
Playstyle: The mine playstyle can feel clunky for some players, especially during mapping.
Budget:
Early Game: You can comfortably start with 50-80 Chaos.
Yellow Maps: Around 150 Chaos investment is ideal.
Endgame: For effective bossing, aim for 2-3 Divine Orbs.
Required Uniques:
No mandatory uniques, but Tremor Rod (for mines) or a well-rolled wand can help with damage scaling.
Check out how to build up the Hexblast Mine Trickster for Settlers League Reset Event
The Siege Ballista Elemental Hierophant is a totem-based build that utilizes the Templar class. This build focuses on summoning multiple Siege Ballista totems that fire powerful projectiles, scaling their damage through dexterity and elemental damage. It’s a great all-rounder build, ideal for both new players and veterans, offering strong clear speed and decent single-target boss damage. The build shines in early mapping and can carry players well into mid and high-tier maps with relatively budget gear.
Pros:
Clear Speed: The Siege Ballista totems automatically target and fire at enemies, providing excellent clear speed, especially when combined with projectile speed and multiple totems. Clear speed earns a 9/10.
Totem Playstyle: The totems do all the work for you, making this a relaxed, low-effort build, especially for new players. Just place your totems and dodge incoming attacks.
Ease of Transition: The build smoothly transitions from Explosive Arrow Ballista to Siege Ballista at level 78, ensuring a seamless gameplay experience.
Beginner-Friendly: No need for complicated mechanics or expensive gear to start. This build is suitable for players just getting into Path of Exile.
Decent Boss Damage: While not the highest boss killer in the game, Siege Ballista does well enough in early maps and against most mapping bosses, earning a 7/10 for bossing.
Dexterity Scaling: The more dexterity you have, the more damage and survivability you gain, thanks to the build’s synergy with the Iron Commander bow.
Cons:
Totem Playstyle: Some players may find totem gameplay passive or less engaging since you primarily focus on positioning totems rather than directly attacking.
PC Performance: With multiple totems firing projectiles at high speeds, this build can be demanding on older PCs, particularly in densely packed maps.
Scaling Costs: While the build is budget-friendly for early maps, it requires investment in specific gear to excel in higher-tier content.
Limited Weapon Options: To maximize the build’s effectiveness, you’ll need specific items like Iron Commander, which limits gear flexibility.
Budget:
Early Game: You can get started with about 50 Chaos Orbs. The Explosive Arrow Ballista phase needs very little investment, and items can be found cheaply.
Yellow Maps: Around 100 Chaos Orbs will comfortably get you through mid-tier maps, with basic dexterity gear and a 5-link setup.
Endgame: For higher-tier maps (T14-T16), you'll want to invest 3-4 Divine Orbs into gear such as the Iron Commander bow, Fractal Thoughts Helmet, and Poacher’s Aim Quiver.
Required Uniques:
Iron Commander (Bow): This is the core item for the Siege Ballista build. It allows you to summon additional totems based on your dexterity, which greatly increases your damage output.
Poacher’s Aim (Quiver): Provides additional projectile speed, accuracy, and pierce, making it easier to hit multiple enemies.
Fractal Thoughts (Helmet): Scales your dexterity and provides a significant damage boost.
Briskwrap (Body Armour): Offers increased dexterity, making it a budget-friendly and effective option for scaling damage.
Check out how to build up the Siege Ballista Elemental Hierophant for Settlers League Reset Event
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