Greetings, Exiles! Today, we’re going to go over the top 15 PoE 3.25 league starter builds for super-fast clear speed for the Necro Settlers Event. If you’re looking for the best builds to tackle this November event at the endgame of the Path of Exile 3.25 league, look no further. These builds focus on speed, damage, and survivability, giving you everything you need to dominate maps and bosses quickly.
To make your waiting time for PoE 3.26 and PoE 2, GGG is rolling out the endgame event - Settlers 2.0 Event for PoE 3.25. This is the great time to practice new league starters, new league-start Atlas progressions and to get your free Mystery Box. To progress and farm effectively in the event, we do suggest you set up the builds that focus on efficient map clearing and farming will thrive due to the increased loot and pack size from the Necropolis Devoted Modifiers. With the absence of the more punishing Haunted Modifiers, players can focus less on extreme defense and more on offensive scaling, making fast-clearing builds as minion builds, bow characters (e.g., Tornado Shot), and powerful spellcasters (e.g., Lightning Conduit or Cold DoT) highly effective. The event rewards quick progression, so builds that can mow through large packs quickly will benefit the most from the enhanced loot drops, allowing for faster gearing and trading opportunities.
First of all, we want to share with you the top 10 PoE 3.25 Necro Settler 2.0 league start builds that you can play for the Settlers of Kalguuer Event in trading, SSF, and hardcore modes:
1. Lightning Strike Trickster (Shadow)
In first place, we have the Lightning Strike Trickster. This build has made a big comeback thanks to recent buffs. Lightning Strike not only deals heavy single-target damage but also sends projectiles across the screen, clearing enemies in all directions. Combined with the Trickster’s defenses and mobility, this build is a powerhouse.
Pros:
Clear Speed: Lightning Strike is incredibly fast, thanks to 7 Frenzy Charges and the Trickster’s Elusive buff, earning a 10/10 for clear speed.
Boss Damage: With the recent buffs to Lightning Strike, this build excels at boss fights, easily earning a 9/10 for boss damage.
Survivability: With over 100,000 effective HP, high evasion, armor, spell suppression, and the Trickster's unique buffs (including 40% less damage taken), it gets a 9/10 for survivability. You’re also immune to freeze and stuns.
Budget:
Early Game: You can start clearing early maps with around 80 Chaos.
Yellow Maps: For Yellow Maps, aim for about 150 Chaos.
Endgame: To comfortably finish the Atlas, I recommend investing around 4 Divine Orbs.
Check out how to build up the Lightning Strike Trickster for Settlers League Reset Event
2. Infernal Flicker Strike Ascendant (Scion)
The Flicker Strike Ascendant is an amazing build that uses the Scion class, focusing on the unique sword "Aul's Sacrifice" to sustain Frenzy Charges, allowing non-stop flickering. But this isn’t just your typical Flicker build! It also chills and shocks enemies, giving it greater clear speed, damage, and survivability.
Pros:
Clear Speed: This build is incredibly fast and fun to play, easily earning a 10/10 for speed. Flicker Strike is one of the fastest skills in the game, and this setup takes full advantage of that.
Boss Damage: With high DPS output, it’s perfect for taking down even the toughest bosses. I’d rate its boss damage at 9/10.
Survivability: The build boasts around 100,000 effective HP thanks to high armor, evasion, and spell suppression. However, because you’re always close to enemies, I’d give this an 8/10 for survivability.
Budget:
Early Game: You can start destroying early-game maps with around 90 Chaos.
Yellow Maps: To comfortably advance to Yellow Maps, you’ll need to invest about 150 Chaos.
Endgame: For easily completing your Atlas and taking on the toughest bosses, I recommend investing around 4 Divine Orbs.
Required Uniques:
Aul's Sacrifice sword: This is mandatory for maintaining Frenzy Charges.
Call of the Void ring: This allows your attacks to chill and shatter enemies, although it can be expensive early in a league.
Check out how to build up the Flicker Strike Ascendant for Settlers League Reset Event
3. Flicker Strike Slayer (Duelist)
The Flicker Strike Slayer is a simple and beginner-friendly build that uses the Duelist class. This build relies on the "Terminus Est" sword to sustain Frenzy Charges, enabling uninterrupted Flicker Strikes. It’s a no-nonsense version of Flicker Strike that packs both speed and power.
Pros:
Clear Speed: Like the Ascendant version, this build is insanely fast, earning a 10/10 for clear speed. The rapid movement makes it one of the best for quickly tearing through maps.
Boss Damage: With millions of DPS, it’s highly effective against bosses, deserving a 9/10 for boss damage.
Instant Life Leech: The Slayer class provides powerful life leech that makes surviving easier.
Budget:
Early Game: You can dominate early-game maps with about 80 Chaos.
Yellow Maps: For Yellow Maps, invest around 120 Chaos.
Endgame: For a smooth endgame experience, aim for around 4 Divine Orbs.
Required Uniques:
Terminus Est sword: This is the only mandatory item, as it generates Frenzy Charges to keep Flicker Strike going.
Check out how to build up the Flicker Strike Slayer for Settlers League Reset Event
4. Ice Nova Frostbolt Hierophant (Templar)
The Ice Nova Frostbolt Hierophant is a high-damage caster build that uses the Templar class. It relies on Ice Nova and Frostbolt interactions to clear large areas, with strong synergy from mana-stacking mechanics and Kitava's Thirst for spell triggering.
Pros:
Clear Speed: With huge AoE from Ice Nova, this build earns a 9/10 for clear speed.
Boss Damage: With strong scaling from mana and spell damage, it gets an 8/10 for boss damage.
Mana Stacking: Hierophant's ascendancy allows for massive mana scaling, which improves both offense and defense.
Defense: Mana stacking provides a large effective health pool through energy shield conversion.
Budget:
Early Game: You can make it work with around 100 Chaos.
Yellow Maps: You’ll need at least 200 Chaos invested.
Endgame: For comfortable endgame content, be prepared to spend 4-5 Divine Orbs.
Required Uniques:
Kitava's Thirst: Essential for triggering spells automatically.
Atziri's Foible: Great for mana stacking and increasing mana regeneration.
Check out how to build up the Ice Nova Frostbolt Hierophant for Settlers League Reset Event
5. Righteous Fire Chieftain (Marauder)
The Righteous Fire Chieftain is a tanky, self-sustaining build that uses the Marauder class. This build revolves around the Righteous Fire skill, which deals continuous fire damage to enemies while you regenerate life and resist damage.
Pros:
Survivability: With high life regeneration and fire resistance stacking, it’s one of the safest builds, earning a 10/10 for defense.
Sustained Damage: Righteous Fire provides constant AoE damage, making it easy to clear packs of enemies.
Beginner-Friendly: It has a simple playstyle with few mechanical requirements, making it great for newer players.
Budget:
Early Game: You can start strong with about 50 Chaos.
Yellow Maps: Around 150 Chaos will help smooth out progression.
Endgame: For endgame content, aim for 3-4 Divine Orbs.
Required Uniques:
Rise of the Phoenix: Great for boosting fire resistance and life regeneration.
Check out how to build up the Righteous Fire Chieftain for Settlers League Reset Event
6. Impale Dual Strike Champion (Duelist)
The Impale Dual Strike Champion is an exceptional melee build that uses the Duelist class. It focuses on maximizing the damage output of Dual Strike through impales, making it a great blend of clear speed and single-target damage. With the Champion’s sturdy defenses and Fortify, this build provides a balanced mix of survivability and high damage output.
Pros:
Boss Damage: Thanks to Impale and Dual Strike, this build can deal huge single-target damage, earning a 9/10 for bossing.
Clear Speed: With Tribal Fury and Ancestral Cry, you can hit multiple targets at once, giving this build a 7/10 for clear speed.
Survivability: Champion’s Fortify and high armor make this build very tanky, earning a 9/10 for defense.
Consistency: Impale mechanics ensure consistent damage over time with each attack stacking more impales.
Budget:
Early Game: You can start with around 100 Chaos.
Yellow Maps: Expect to invest around 200 Chaos.
Endgame: For endgame bosses, aim for 3-4 Divine Orbs.
Required Uniques:
Relentless Fury: Great for early leveling until you can transition into better weapons.
Impale Support: This gem is essential for maximizing your damage through impale mechanics.
Check out how to build up the Impale Dual Strike Champion for Settlers League Reset Event
7. Bleed Gladiator (Duelist)
The Bleed Gladiator is a durable and consistent mapper that uses the Duelist class. This build utilizes bleed mechanics to apply strong damage over time and clear packs with explosive bleed pops.
Pros:
Clear Speed: The bleed explosions make for smooth and efficient map clearing, earning it a 9/10.
Defense: With high block chance and Versatile Combatant, this build is extremely tanky, earning a 9/10 for defense.
Smooth Playstyle: Bleed pops are satisfying and make for an easy, low-maintenance build.
Budget:
Early Game: You can start strong with 100 Chaos.
Yellow Maps: Around 200 Chaos will get you through mid-tier maps.
Endgame: For endgame bosses, aim for 3-4 Divine Orbs.
Required Uniques:
No mandatory uniques, but a well-rolled rare weapon with bleed modifiers will significantly boost damage.
Check out how to build up the Bleed Gladiator for Settlers League Reset Event
8. Crit Kinetic Blast Hierophant (Templar)
The Crit Kinetic Blast Hierophant is a projectile-based build that uses the Templar class. It focuses on Kinetic Blast to fire waves of projectiles that clear large areas quickly. With Mageblood or Headhunter for buffs and a lightning conversion setup through Doryani's Prototype, this build is capable of some of the fastest clear speeds in the game.
Pros:
Clear Speed: Kinetic Blast with a high number of projectiles can clear entire screens instantly, earning a 10/10 for clear speed.
Boss Damage: With the right setup, it’s excellent for fast mapping, but it struggles with T17 bosses, earning a 7/10 for bossing.
Projectile Scaling: The build scales well with projectile speed and crit, making it great for long-range combat.
Versatility: The build benefits from Weapon Swap, allowing you to have different setups for mapping vs. bossing.
Budget:
Early Game: The build requires a higher investment, starting at 200 Chaos.
Yellow Maps: Around 300 Chaos will get you through mid-tier maps.
Endgame: For T16-17 mapping, aim for 5-6 Divine Orbs.
Required Uniques:
Doryani’s Prototype: Core to the build for converting physical damage to lightning.
Stormshroud: Helps with elemental ailments and damage mitigation.
Mageblood or Headhunter: These belts are essential for maximizing buffs and scaling.
Check out how to build up the Crit Kinetic Blast Hierophant for Settlers League Reset Event
9. Hexblast Mine Trickster (Shadow)
The Hexblast Mine Trickster is a powerful bossing build that uses the Shadow class. It combines the defensive power of Trickster with the high damage output of Hexblast and mines, making it one of the best builds for single-target damage on a budget.
Pros:
Boss Damage: Hexblast deals massive single-target damage, making it a 10/10 for boss killing.
Survivability: Trickster’s Ghost Shrouds and other defensive layers provide solid tankiness.
Budget-Friendly: It’s a strong league starter with minimal gear requirements.
Budget:
Early Game: You can comfortably start with 50-80 Chaos.
Yellow Maps: Around 150 Chaos investment is ideal.
Endgame: For effective bossing, aim for 2-3 Divine Orbs.
Required Uniques:
No mandatory uniques, but Tremor Rod (for mines) or a well-rolled wand can help with damage scaling.
Check out how to build up the Hexblast Mine Trickster for Settlers League Reset Event
10. Siege Ballista Elemental (Hierophant)
The Siege Ballista Elemental Hierophant is a totem-based build that utilizes the Templar class. This build focuses on summoning multiple Siege Ballista totems that fire powerful projectiles, scaling their damage through dexterity and elemental damage. It’s a great all-rounder build, ideal for both new players and veterans, offering strong clear speed and decent single-target boss damage. The build shines in early mapping and can carry players well into mid and high-tier maps with relatively budget gear.
Pros:
Clear Speed: The Siege Ballista totems automatically target and fire at enemies, providing excellent clear speed, especially when combined with projectile speed and multiple totems. Clear speed earns a 9/10.
Totem Playstyle: The totems do all the work for you, making this a relaxed, low-effort build, especially for new players. Just place your totems and dodge incoming attacks.
Ease of Transition: The build smoothly transitions from Explosive Arrow Ballista to Siege Ballista at level 78, ensuring a seamless gameplay experience.
Beginner-Friendly: No need for complicated mechanics or expensive gear to start. This build is suitable for players just getting into Path of Exile.
Decent Boss Damage: While not the highest boss killer in the game, Siege Ballista does well enough in early maps and against most mapping bosses, earning a 7/10 for bossing.
Dexterity Scaling: The more dexterity you have, the more damage and survivability you gain, thanks to the build’s synergy with the Iron Commander bow.
Budget:
Early Game: You can get started with about 50 Chaos Orbs. The Explosive Arrow Ballista phase needs very little investment, and items can be found cheaply.
Yellow Maps: Around 100 Chaos Orbs will comfortably get you through mid-tier maps, with basic dexterity gear and a 5-link setup.
Endgame: For higher-tier maps (T14-T16), you'll want to invest 3-4 Divine Orbs into gear such as the Iron Commander bow, Fractal Thoughts Helmet, and Poacher’s Aim Quiver.
Required Uniques:
Iron Commander (Bow): This is the core item for the Siege Ballista build. It allows you to summon additional totems based on your dexterity, which greatly increases your damage output.
Poacher’s Aim (Quiver): Provides additional projectile speed, accuracy, and pierce, making it easier to hit multiple enemies.
Fractal Thoughts (Helmet): Scales your dexterity and provides a significant damage boost.
Briskwrap (Body Armour): Offers increased dexterity, making it a budget-friendly and effective option for scaling damage.
Check out how to build up the Siege Ballista Elemental Hierophant for Settlers League Reset Event
Below, we’ve compiled 5 of the best Solo-Self Found builds to help you succeed in the Necro Settlers 2.0 event. These builds have been tested, refined, and proven to work well in a self-sufficient environment:
1. Frost Blades Warden
This Frostblades Warden build is a fast-paced melee option that excels at clearing maps efficiently. It is perfect for those who love speed and high damage output while remaining accessible for SSF.
Pros:
High damage and fast clear speed.
Easy to follow with a detailed guide from day one.
Scales well with minimal gear investment.
SSF Viability:
Zish’s guide is designed for progression through SSF, offering step-by-step instructions that cover everything from early leveling to endgame. With its fast-paced melee combat and relatively low gear requirements, it’s perfect for SSF players.
Playstyle:
You’ll be slashing through enemies with Frost Blades, enhanced by the Warden ascendancy and tinctures, allowing you to power through maps at high speeds.
Check out how to build up the Frost Blades Warden for Necro Settlers 2.0 Event
2. Archmage Hierophant (Archmage Hant)
The Archmage Hierophant (or Archmage Hant) is one of the most powerful and popular caster builds in the game, especially in SSF. This build focuses on utilizing Archmage Support with skills like Ice Nova or Ball Lightning to deal massive amounts of damage based on the amount of mana spent.
Pros:
Extremely high damage output with proper mana scaling.
Great for both clearing and bossing.
The build is highly versatile, with different skill options like Ice Nova and Ball Lightning.
SSF Viability:
The Archmage Hant is highly viable in SSF because it relies on mana scaling more than specific gear. The build shines with Hierophant’s ascendancy bonuses to mana and spell power, making it perfect for players who want to focus on maximizing their mana pool rather than chasing gear upgrades.
Playstyle:
You’ll be casting mana-hungry spells like Ice Nova or Ball Lightning, which deal huge damage based on the mana cost. The build revolves around keeping your mana pool high and using Archmage to convert that mana into damage, making it a devastating caster build capable of handling all content.
Check out how to build up the Archmage Hierophant for Necro Settlers 2.0 Event
3. Smite Juggernaut Armor Stacker
For a tanky, high-damage build, look no further than ExileCat’s Smite Juggernaut Armor Stacker. This build focuses on stacking armor for both defense and offense, making it a solid choice for SSF players who want durability without sacrificing damage.
Pros:
Extremely tanky with high armor.
Solid single-target and AoE damage.
Detailed, step-by-step progression guide for SSF.
SSF Viability:
This build works great in SSF as it doesn’t require rare or expensive gear. ExileCat’s Zero to Hero series walks you through the entire process of gearing and progressing your character from scratch.
Playstyle:
You’ll be stacking armor for both defense and offense, using Smite to deal heavy damage while remaining incredibly tanky. It’s a great choice for SSF players who want a reliable build.
Check out how to build up the Smite Jugg for Necro Settlers 2.0 Event
4. Righteous Fire Magic Find Chieftain
Smokey777’s Righteous Fire Magic Find Chieftain is a fantastic choice for those who enjoy farming currency while progressing. This build combines the power of Righteous Fire with magic find gear, allowing you to efficiently farm gold and loot.
Pros:
Great for farming currency and gear.
High survivability with good regeneration.
Easy to gear for SSF with accessible items.
SSF Viability:
Righteous Fire scales well even with basic gear, making it perfect for SSF. The build’s focus on magic find means you’ll be able to farm gold and loot quickly, which is invaluable in SSF.
Playstyle:
You’ll be burning enemies with Righteous Fire while stacking magic find gear to maximize loot drops. It’s a smooth and efficient playstyle that’s ideal for SSF players focused on farming.
Check out how to build up the Righteous Fire Chieftain for Necro Settlers 2.0 Event
5. Fire Bomber Chieftain
If you’re after a more strategic and controlled playstyle, The Seeker's Fire Bomber Chieftain is an excellent SSF choice. This build focuses on Rolling Magma combined with totems and explosions, allowing for safe and calculated gameplay that excels in Hardcore SSF.
Pros:
Great for Hardcore SSF due to its cautious playstyle.
High damage with consistent clear speed.
Excellent use of totems for crowd control and safety.
SSF Viability:
This build is perfect for SSF, especially in Hardcore, as it doesn’t require rare items and focuses on safety through careful positioning and totem management. The progression is smooth and easily achievable without any trading.
Playstyle:
You’ll be using Rolling Magma with Elemental Proliferation and totems to control the battlefield. The build is highly strategic, allowing you to safely clear packs of enemies while your totems take the brunt of the damage.
Early Game Strategy:
A key feature of this build is the early-game strategy of muling skill gems from a Templar character to your Marauder to ensure you have the right tools from the start. You’ll also rely heavily on Decoy Totem for safe gameplay, a crucial tactic for both SSF and Hardcore players.
If you enjoy a more methodical and controlled approach to gameplay, the Fire Bomber Chieftain offers both safety and solid progression in SSF.
Check out how to build up the Fire Bomber Chieftain for Necro Settlers 2.0 Event
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