With the start of Season 4 in New World, many players will be looking to optimize their builds with the best-in-slot (BiS) perks. Here is a tier list of the top perks to aim for on armor, weapons, and jewelry (rings, earrings, amulets).
New World Season 4 Best Perks Tier List - BiS Armor, Jewelry, Weapon Perks Ranking
In the ever-evolving landscape of New World's meta, Season 4 has brought with it a plethora of new and adjusted perks, reshaping how players equip themselves for the challenges of Aeternum. Whether you're outfitting your boots or planning to enhance that precious ring, it's crucial to know the top-tier perks that will give you the edge in PvE expeditions and PvP confrontations. Today, we'll delve into the best-in-slot (BiS) perks for armor and jewelry that you should be aiming for in New World's fourth season.
Perks in New World are various bonuses that can be found or placed on gear, including armor, jewelry, and weapons. They can drastically alter your effectiveness in various aspects of the game. Our tier list will break down these perks into categories based on their effectiveness, particularly in PvE scenarios and expeditions like M3.
New World Best Armor Perks Ranking in Season 4
In Season 4, we're looking at some standout perks for armor, particularly when you're heading into a mutated expedition or a heated PvP battle. Here's a breakdown of the perks that are considered S-tier:
Health (S Tier): Contrary to some debate within the community, a larger health pool is universally beneficial, irrespective of your gameplay focus. With the anticipated price drop of the crafting mod, this perk will become more accessible and attractive.
Enchanted Ward (S Tier): This perk reduces damage from light and heavy attacks, which are common in New World. While it's highly valuable, it's worth noting that it falls into the 'damage absorb' category and therefore cannot be stacked with other perks of the same category like Elemental Aversion.
Elemental Aversion (S Tier): A perk that lessens magical attack damage, it's similarly categorized with Enchanted Ward, making it impossible to stack the two. Despite this, it's a powerful perk for damage mitigation.
Refreshing (S Tier): Cooldown reduction is a crucial perk for most classes, allowing for more frequent ability use. Although there is a cap on this perk (limited to four pieces), it remains an S-tier choice.
Grit Ward (S Tier): Specific to tanks, this perk provides damage reduction when you have grit. It's especially potent on heavy armor and when you've reached 300 Constitution.
Slash/Thrust Conditioning (A Tier): These perks reduce damage from common enemy attack types. They are effective because they mitigate the more frequent and consistent types of damage players face.
Sturdy Energy (A Tier): Heavy. An A tier perk specifically for tanks, this one enhances stamina regeneration, ideally on a heavy chest piece. It's not an absolute must-have but is highly beneficial for tank survivability.
Element Harnessing (B Tier): This perk offers resistance against elemental damage, which can be advantageous in specific PvE situations or against magic-focused players in PvP.
Freedom (B Tier): Highly valued in PvP due to its status effect reduction, allowing for quicker recovery from crowd control. In PvE, its usefulness is more situational, hence its placement in B-Tier.
Physical Aversion (B Tier): Similar to Element Harnessing, but for physical damage. It reduces the damage from physical attacks, which is quite common in both PvP and PvE encounters.
Shirking Energy (B Tier): Light Equip Load. This perk enhances stamina recovery when you successfully evade an attack. It's beneficial for builds that rely on mobility and frequent dodging.
Shirking Fortification (B Tier): Medium/Heavy. Initially considered for S tier, it provides a fortify effect after dodging but is situational, making it less universally applicable. It has been moved to B tier during our review due to its situational nature and the prevalence of light armor in high DPS builds, particularly for non-tank roles.
Strike Conditioning (B Tier): Given the nature of strike damage (often large, infrequent hits), this perk becomes active only after taking damage, making it less valuable than its slash and thrust counterparts.
Vigor (C Tier): This perk increases your maximum stamina, which can be helpful, but there are typically more impactful perks to prioritize.
Invigorated (C Tier): Reducing the duration of incoming debuffs can be useful, but it's often not as critical as other perks that provide more immediate and consistent benefits.
Element Conditioning (C Tier): While resistance is nice, this perk's impact is less pronounced compared to other defensive or utility options, placing it in C-Tier.
Empowering Breaker (D Tier): Damage bonuses against structures are highly situational, limiting the perk's utility in most PvE and PvP scenarios, which is why it's ranked lower.
Luck (D Tier): Although Luck increases your chances of finding rare items, it does not contribute to combat effectiveness. It's a D-Tier perk for those focused on optimization for battle, but it would be S-Tier for dedicated treasure hunters.
New World Best Jewelry Perks Ranking in Season 4
Jewelry perks follow similar valuation, with an emphasis on perks that provide cooldown reductions, increase damage output, or offer utility that aligns with the player's role.
Best Amulet Perk Ranking
Empowered (S Tier)
Health (S Tier)
Protection (S Tier)
Stamina Recovery (S Tier)
Divine (A Tier)
Fortified (A Tier)
Refreshing Recovery (A Tier)
Shirking DoT Cleanse (B Tier)
Alchemist Reprieve (C Tier)
Purify (C Tier)
Refreshing (C Tier)
Shirking Debilitate Cleanse (C Tier)
Alacrity (D Tier)
Luck (D Tier)
Fortified Recovery (D Tier)
Best Ring Perk Ranking
Hearty (S Tier)
Damage (S Tier)
Healing Breeze (S Tier)
Sacred (S Tier)
Leeching (A Tier)
Keen Awareness
Burning (B Tier)
Infected (B Tier)
Blood Letting (B Tier)
Enfeebling (C Tier)
Purifying (C Tier)
Purifying Heart (C Tier)
Refreshing (C Tier)
Crippling (D Tier)
Luck (D Tier)
Poisoning (D Tier)
Best Earring Perk Ranking
Refreshing (S Tier)
Despised (S Tier)
Purifying Toast (S Tier)
Healthy Toast (A Tier)
Refreshing Toast (A Tier)
Regenerating (B Tier)
Empowering Toast (B Tier)
Healing Heart (B Tier)
Nimble (B Tier)
Fortifying Toast (C Tier)
Luck (D Tier)
Duplicating Toast (D Tier)
New World Best Weapon Perks Ranking in Season 4
It's worth noting that weapon perks should align with your playstyle and the role you intend to play in your group or solo ventures. Ability perks like Fortifying Sacred Ground or Crippling Reap can significantly enhance specific playstyles.
Keen (S Tier): This perk increases critical hit chance and has strong synergy with glass cannon builds. It's one of the best damage increasing perks.
Enchanted (S Tier): Another damage perk that increases attributes, making it generally useful for all weapon types and builds.
Refreshing Move (S Tier): Provides important cooldown reduction, making these perks strong on weapons with high cost abilities.
Empowered (S Tier): Particularly good for strength weapons like Great Axe and War Hammer due to the increased damage bonus.
Enfeebling (S Tier): Top crowd control perks, great for group gameplay and taking on multiple enemies.
Trench/Strikes (A Tier): Damage over time perks that boost Great Sword abilities, solid options for the weapon.
Sacred/Beacon (A Tier): Important healer perks that increase healing output for Life Staff.
Leeching (A Tier): Offers sustain through health regain on hits, good for solo play and tougher content.
Conversion (A Tier): Shine on weapons like Void Gauntlet that utilize conversion abilities.
Elemental Attunement (A Tier): Increase damage of the corresponding type, best when build focuses on a single element/magic school.
Omnidirectional Evade (A Tier): Strong perk for bows, extending the distance of evasive rolls.
Fortifying Sacrifice (B Tier): Great for tanks, increases damage absorption from blocking for a set time.
Energized/Manifest (B Tier): Good sustain perks, restoring attributes on hit or healing based on ability damage.
Invigorated (B Tier): Solid DPS perk that increases attack speed when under a certain health threshold.
Mortal Refresh (B Tier): Provides cooldown reduction on killing blows, effect kicks in more during group play.
Explosive Powder (B Tier): Good option for Muskets, increasing the radius and damage of gunpowder explosions.
Knee Cap (B Tier): Effective crowd control perk, knocking enemies down below a health threshold.
Blighted/Sealed (B Tier): Strong corruption/conversion themed perks for weapons like Void Gauntlet.
Elemental Aversion(C Tier): Mitigates specific elemental damage types
Crushing/Rending(C Tier): Grants protection from a certain elemental damage type.
Fortifying Protection(C Tier): Shield damage absorption on Light/Medium
Regenerating(C Tier): Gradual health regeneration outside of combat
Refreshing Toast (C Tier): Stronger for healers, duplicates less impactfully
Infected (D Tier)
Cripplingd (D Tier)
Burning/Bleedingd (D Tier)
Enfeebling (D Tier)
New World Season 4 Perk Updates
With Season 4, the cost of crafting mods like Health is expected to decrease, making it easier for players to slot this perk into their armor. Additionally, any changes or additions to the perk pool will be reflected in updated guides and tier lists.
Best in Slot (BiS) perks for 'New World' Season 4 are subjective and may differ based on individual playstyle, build, and whether you engage in PvE or PvP. However, perks that offer broad utility and significant enhancements to survivability and performance, like Health and Refreshing, consistently rank at the top. Keeping an eye on patch notes and community discussions will help players stay informed and equipped with the best possible gear as the meta evolves.
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