A new edition Path of Exile coming in Forbidden sanctum that is guaranteed to shake up the end game economy and farming strategies and this guide is to help you know that is the fracturing all to understand why the POE Fracturing Orb is going to be such a big deal.
Path Of Exile 3.20 Forbidden Sanctum - Poe Fracturing Orb , Fractured Mod, Fracturing Scarcity & New Harbinger Farm
Path Of Exile 3.20 - Harvest craft
First need to understand what it's going to be used for, and of course what it's replacing.
The POE Fracturing Orb is being implemented in place of the current way to access fracturing items, and that is a harvest craft, so the harvest craft currently costs around five to six divines in the economy and requires a ton of pink life force as well as and a Shabi white life force item.
Now this is pretty damn inaccessible, even for the highest level of players, and it's very difficult to get your hands on in Solo self-bound, now the very nature of this orb and this craft me means that you don't need on average at least four of them to get the exact outcome.
Path Of Exile 3.20- The POE Fracturing Orb
The Fracturing Orb , it fractures an item with at least four modifiers, and it'll lock one of them in place, so if you wanted to fracture one specific mod, you'll need four on average, so to fracture an item of your choice right now in the current economy, it's going to cost you around 20-ish divines just in Harvest Life Force which is quite absurd and definitely puts a very high barrier to entry on using this mechanic or crafting any items that require it, so if the fracturing wheel makes this at all more accessible, it's going to be a massive deal.
Now in patch 3.20, the new Fracturing Orb is essentially, obviously inheriting the effects of this Harvest craft, and it will be replacing it freeing up all the life force that you're used to using in Harvest for other things.
Fracturing is used by high-end players quite a lot and it costs a hefty sum.
Why fracturing is just really so powerful for everybody?
If it's an accessible mechanic, everyone can all use and get their hands on it.
That is not unique or synthesized is actually a fractured item, it's by far one of the most powerful crafting mechanics currently in Path of Exile, if you are able to use non-shaper Elder and conqueror influence items in your build, it will be something you want to look into in the new league and all future leagues.
Why it's so powerful?
If you take these gloves, for example, which currently have you know a good amount of modifiers on them, you'll notice here that have a fraction modifier by locking in the spell suppression on gloves.
Now in addition to that, you can also guarantee modifiers fairly easily in combination with fracturing, like through ways like an essence or through Harvest, so using Essences, you can guarantee a second modifier 100 of the time just by using one essence, you can use a deafening or a shrinking.
Now you have a two-modifier item which is you know pretty damn good, now one of the cool things about Essences is they're pretty accessible in software trade.
How to get the fractured mod?
You can roll those absences guaranteeing one mod and having your fractured mod until you hit another modifier that you're interested in giving you a total of three mods, you can then hopefully in theory maybe lock those in with a benchcraft, if you've got a couple Divine spare and use and unveil using Ashling from betrayal that's giving you four modifiers guaranteed now, and then, of course, you can also use a benchcraft giving your five modifier item all in pretty much if you're actually modifier might take a few tries, but overall that is kind of where crafting is at right now.
It's very easy to guarantee five modifiers on an item if you can get the fracture that you need, now this is particularly evident and heavily used for weapons because weapons are traditionally one of the hardest things to craft and they're also what dictates the power level of a lot of attack based builds, the most expensive Parts is getting the plus two Arrow both fracture.
Now, if it becomes more accessible, maybe you know pave the way for other people to maybe play with some really cool bows, but it's not just bows that people want to break fracking stuff like SEPTA.
Path Of Exile 3.20 - Fracturing scarcity
Fracturing is currently one of the most powerful mechanics in Exile, more people can use it well,
Now that there are a ton of shattering orbs going into various items for their brand-new builds at the start of the league, the question will be how accessible are these things.
Because that's going to really determine what they're going to be used for so there's a ton of them floating around, you know you can buy a bunch of 20 of them and you're going to be able to destroy every single item you want in the game and you're going to be able to Destroy exactly what you want on any basis you know,
Whenever you want, obviously on the other end of the spectrum, it's a very powerful mechanism, and it's entirely possible that they could make these things. In fact, they probably cost one or two holy each, which limits the mechanics again, and it really comes down to the rarity of the metal shards this orb drops from Harbinger.
All loot turns into Harbinger Shards and things like Beach Heads or Harbinger Compass, making the amount of boss drops worth looking forward to.
Path Of Exile 3.20 - Farming Harbinger
You can come and farm Harbinger, all of which may give you a chance to earn a lot of currency, but at the most basic level, if you look at the atlas passive tree that everyone has access to, there is at least one Herald in their map Or, you know early on in the white map, so you can guarantee it, and then you can also boost it further with blocking mechanics if you want to be on the hourly passive tree.
If you really want to go full monty, you can obviously invest in it further and most people will do that in the new league because it will be very strong and you will be able to get things like unspeakable offense. Harbinger very easy Farm, if everyone can farm them, and you know there is a chance for a jackpot.
Some farming strategies for the new Harbinger farm.
Everyone's going to get a new farming strategy or many farming strategies from introducing this or fingers crossed it's super easy to get and you know either way it looks like it's perfect for perfecting.
Some farming strategy ideas for a new Harbinger farm are inevitable.
The first one basically puts the harbinger side by side with the harbinger Compass, the compass here is basically the map boss accompanied by a mysterious Herald who also drops currency shards, now this compass is particularly interesting because it doesn't obey the law Line map boss drop rules, usually when someone says a map boss drops, it's basically going to be in one of the bosses, like if you have 17,000 bosses in your map, only one of them will drop loot.
Unless they decide to change it in a new patch that's not the case with this compass, if you make a map like a town square it's really good for Harbinger you'll find the boss and sell all three, you get three big piles of Harbinger shots, which are going to be really good.
Of course, you want to stack it with other methods to get lots of Harbingers as well as Gilded Harbinger Scarabs, if you can get them they should be easier to get since the new 3v1 scarab recipe came into the game, You also want to use the Harbinger on the map device, this will give you more harbingers and of course less extra currency charges due to the compass,
Path Of Exile 3.20 - Map boss copy
All bosses drop currency shards, but you may not know that there is actually a node in the tree that gives map bosses 20 chances to be duplicated if possible, so if you roll into a three-map boss map and duplicate them, where the ball bag is dropped by each map boss,
The currency share is equivalent to about one Herald's shard's worth, so you basically get another three or even six.
Bosses that actually roll over the map are duplicated on the map and can be obtained repeatedly. If you have nine map bosses the next thing is definitely going to be one of the Precursor memories and you can roll them with massively increased item counts and all kinds of stuff, now the unique thing about the Precursor memories is that they will All loot drops convert to actual currency shots, which scale almost directly, increasing item counts and magic discoveries.
Path Of Exile 3.20 - Experimenting with Alternative Sources of Harbinger Rewards
This could be a really interesting experiment for solo players, just have to see how rare and expensive those memories end up being, with regards to getting those orbs, if you know they are very expensive, that could be an effective strategy, and now the last one will experiment with alternative sources of Harbinger rewards, it really depends on the rarity of the shard, it might actually be reasonable, in the past harbinger incubators have dropped full Harbinger currency to get a full hobby drop, maybe you Can get the full score or some of the mechanics from it if that's the case in this world you know farming is going to be better and it's going to be really fun too Hope you like the new frac balls you can see Its uses and results you know, even if it's rare or common.
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