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LA Glaivier Guide: Glaivier Overview, Engraving And Skills

4/24/2022 3:14:35 PM
Tag: Gear Guide

Today going to take a look at LA Glaivier, very fluid LA class, minimal animation lock great movement decently tanky, she's one of the only two classes in the game that have a parry skill.  


LA Glaivier Guide: Glaivier Overview, Engraving And Skills

LA Glaivier Overview 

First off, going to take off remove all engravings, show exactly what the class identity does, every time you get full gauge and you swap stunters, you get a bump.

LA Glaivier Red Stance & Blue Stance

If the blue stars have a full gauge, and swap to the red stance, this is the buff that gets 15 movement speed, 10 additional damage and 25 crit damage. This scales with spec, these numbers here are the base stats, they're actually increased if you have a look at the character sheet, they'll actually be higher than what these numbers say. They all scale with specs, the more spec you have, the stronger that identity buff now.

If the Redstone's a full gauge, go back into the blue stunt, these are the buffs that get 10 attack speed, 10 per cent additional damage and get 15 crit rate.

Red Stance buff 

15% Mspd

10% Dmg 

25% Crit dmg

Climax, actually just enhances the buff that you get when you swap sounds, if the blue star, it's got full gauge and swaps to the red stone, it is now 15 per cent movement speed, 20 additional damage and 50 crit damage.

If the red signs, go back to the blue stance with the climax engraving at level 3, get 15 attack speed, 15 additional damage and 25 crit rate.

Blue Stance buff

10% Atk spd 

10% Dmg

15% Crit rate 

The additional damage is a little lower on the blue stance and instead of crit damage, get crit rate and instead of moving speed, get attack speed now. Additional damage from weapon and 15 from nightmare set, when use awakening, get 15 additional damage on every single skill that uses mana.


LA Glaivier Engravings 

Got Grudge Cursol King Blunt class engraving and mass increase, if you are like a lower item level like say 1370. Recommend doing Grudge Kirstel and your class and gaming to level three. 

Take king blunt and as a fifth, take mass increase, a quick test with keem, with king blunt versus crystal, as a second engraving,  always think that cursor will just be more consistent. You don't get that 20 damage reduction ink and the few instances that you don't create in the blue stunts well, Cursor has you covered with that flat 16 attack power increase, very fluid build. 

Nightmare set

Of course, the relic set that using is the nightmare set, this basically ensures that never run out of mana, and gets a massive cooldown reduction.  When dropping below 30 mana, if it makes the build feel really flowy and some gameplay as far as cards are. 

Light salvation set 

The light salvation set gives you light damage converts, all your damage to light damage and gives you an additional 7 damage at 18 awakenings, so as far as equipment sets go before get your relic set at 1445 in 1460.

Argos crit rate set

Trying to aim for the Argos crit rate set, Glaivier is actually one of the few classes that can get away with using the Argos crit damage set, so get two pieces of the crit damage set, and then get four pieces of beast power set from Bolton and vicus and when you finally get into hard mode Vik as a hard mid vaulting you can start working towards the nightmare setting. Lance Glaivier doesn't really need crit rate, due to the high levels of spec scaling, especially with synergy in the blue suns.


LA Glaivier Skills

As for the LA Glaivier skills, you can check them out here. Just quickly run over them and you can check out the tripods, each skill here, you notice in the red stance, only have two skills maxed out that's, because all to level 12 here, only got 390 score points with skill points.

LA Glaivier cine skill

The cine skill, so E is the skill that gives your party 18 crit chance D F and W are all damage skills R skill.

Here is a skill that gets a little bit of gauge.

Especially when bosses are moving well, at least you got that R skill to give you a nice chunky amount of gauge. 

W Q is a destruction skill as well as a movement skill, so Q and A are both good Mim skills, sometimes you may even use your counter skill as a little bit of a Miniscule. You're a tough spot and you've got to just move a little bit extra well,  the S will give you a bit of movement skill and S is your counter skill. Just quickly show you the rotation,  the Redstone, swap back into the blue. To get that level three buff open with synergy awakening to get relic set buff to D into F into W AH swap over Q into R got a little bit of extra gauge, E is also a destruction skill. Then back E into W, F E to D into F to W now the rotation, now the rotation is a little bit different.

Unfortunately, judgment and conviction and just a little note, while looking at the LA runes here, quick recharge on that R skill that gives us gauge. 

Galvan runes and longest animation skills overwhelm runes on skills. 


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