Season 7 of Diablo 4 introduces a new mechanic centered around Witchcraft Powers. These powers add depth to the gameplay, offering new strategies and customization options. Here we rank all 24 Witchcraft Powers in Diablo 4 Season of Witchcraft, highlight their effects, and discuss which ones stand out the most.
Witchcraft Powers are a central feature of Season 7, designed to enhance builds and introduce new synergies. These powers are divided into three main schools: Eldritch, Psyche, and Growth & Decay, with additional Lost Powers offering rare and impactful options. Each school of power brings its own flavor:
Eldritch Powers: Focused on direct damage and explosive effects.
Psyche Powers: Offer utility and crowd control.
Growth & Decay Powers: Specialize in poison, healing, and damage over time.
Players can acquire Witchcraft Powers by finding altars scattered across the map or earning reputation through seasonal activities like Whispers. Upgrading these powers requires Restless Rot, which is dropped by monsters during gameplay.
So which are the best ones you should focus on in the new season? Below we've sorted out a tier list ranking all 24 Witchcraft Powers based on their utility, synergy, and effectiveness:
These are the strongest powers that provide exceptional utility or damage potential, making them essential for top-tier builds.
Soul Harvest
Effect: Increases your primary stat (e.g., Strength, Dexterity) by 3% per enemy nearby whenever you use a skill with a cooldown.
This is one of the most versatile powers, offering immense stat scaling for all classes. Its potential to stack indefinitely makes it a cornerstone for powerful builds.
Piranhado
Effect: Creates a vortex that pulls enemies together while dealing damage over time.
This ability’s crowd control is invaluable for both farming and high-level content, making it a must-have for builds focused on grouping enemies.
Hex of Flames
Effect: Adds fire damage to attacks and explodes on critical hits, dealing AoE damage.
The synergy with critical strike builds makes this power a devastating source of AoE damage.
Doom Orb
Effect: Summons an orb that deals damage to enemies as it circles around you, with massive bursts at higher ranks.
This ability scales exceptionally well in late-game content and can clear packs of enemies with ease.
These powers are strong and can complement many builds but might require specific setups to shine.
Wave of Woe
Effect: Deals Shadow damage and echoes it to nearby enemies, with damage increasing for every echo.
Excellent for AoE-focused builds, particularly when fighting grouped enemies.
Aura of Siphoning
Effect: Deals Poison damage to enemies and heals you for a percentage of max life.
The healing effect makes it a great choice for survivability in prolonged fights.
Twilight Warding
Effect: Grants a damage-absorbing barrier and reflects enemy projectiles.
A solid defensive option that can be useful in both PvE and PvP.
Decay Augmentation
Effect: Applies damage over time, instantly killing enemies when damage exceeds 85% of their total health.
An ideal choice for DoT-heavy builds, especially against mobs.
Vengeful Spirit
Effect: Summons a spirit that absorbs damage for you and explodes upon death.
Provides both defense and offense, making it a versatile choice.
These are decent powers with niche applications but may lack the broad usefulness of higher-tier options.
Aura of Misfortune
Effect: Slows enemies and increases movement speed.
Useful for kiting enemies but less impactful in damage-oriented builds.
Aura of Lament
Effect: Slows enemies and generates resources.
A good resource management tool but limited in its overall utility.
Hex of Whispers
Effect: Applies Shadow damage that bounces between enemies and grants fortify.
Versatile for crowd control and survivability but lacks raw damage output.
Firebat Servants
Effect: Summons Firebats that deal damage over time and stun enemies.
Strong for fire-based builds but struggles with single-target damage.
Life Link
Effect: Links damage taken to nearby enemies, converting it to physical damage.
Primarily a defensive option with limited offensive benefits.
These powers are situational or require specific setups to be effective.
Breath of the Coven
Effect: Increases attack speed and lucky hit chance based on Witchcraft effects.
Requires precise setups to activate its full potential.
Hex Specialization
Effect: Enhances hex potency and critical strike chance.
Useful for hex-focused builds but lacks synergy with broader setups.
Aura Specialization
Effect: Increases aura size and critical strike damage.
Limited to builds that heavily rely on auras.
Hex of Shattering
Effect: Reduces damage dealt by enemies and guarantees critical strikes on Headrotten.
Niche application against specific enemy types.
These are the weakest powers, often outclassed by other options.
Poison Frog Servant
Effect: Summons a frog that explodes for Poison damage.
The damage is underwhelming compared to other options.
Shaken Soul
Effect: Applies Vulnerable status to enemies.
Vulnerable application is redundant for most builds that already have access to this mechanic.
Grow
Effect: Empowers minions and companions after casting an ultimate skill.
Limited to minion builds, which are currently underperforming.
Purging Touch
Effect: Increases damage against Headrotten enemies.
Too situational to be useful in most scenarios.
The Cycle
Effect: Grows flowers that deal damage or heal allies.
The utility is minimal compared to other powers.
Abyssal Resonance
Effect: Creates an explosion based on resource expenditure.
The damage scaling is lackluster and overshadowed by other options.
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