Season 8 of Diablo 4 is bringing major class balance changes, including buffs, nerfs, Boss Powers, and new unique items to each class. Many top-tier builds focused on ultimates are being weakened, while new mechanics and gear pieces are introduced to shape the meta. The difficulty of high-tier content is also increasing, making strategic build choices more important than ever. Check out our Diablo 4 Season 8 Tier List for the 2.2 PTR, where we highlight the top classes and builds influenced by the updates and new content detailed in the patch notes!
Diablo 4 Season 8 PTR Tier List - Best Class & Builds in D4 2.2.0 PTR
Diablo 4 players, Season 8 brings a major update with class balance changes that will reshape the meta. These changes are currently on the PTR, so take them as early insights rather than final adjustments. The developers have introduced buffs and nerfs that will impact the top-tier builds, especially those relying on ultimate abilities.
Major Changes To Classes in D4 Season 8
Ultimates have been nerfed: There is now a maximum damage cap of 200% on ultimate abilities.
Crowd control effects have been reduced: Fist of Fate now applies Vulnerability instead of a random CC effect.
DoT effects have been reworked: New scaling mechanics affect builds that rely on damage over time.
Boss Powers are absurdly strong: Some combinations allow for insane damage numbers, drastically shifting the meta.
The difficulty level has increased significantly: Pit levels 75+ are now 17x harder than previous 100+ Pits.
With these general updates covered, let's break down the class changes and what builds might emerge as the strongest in Diablo IV Season 8.
Based on the latest PTR findings and community feedback, the following Diablo 4 Season 8 Tier List reflects the current power rankings of each class & their meta builds, considering new Boss Powers, nerfs, buffs, and gameplay performance.
The Sorcerer dominates Season 8 PTR, primarily due to the Fire burn build. Thanks to the new Boss Powers, Sorcerers can achieve insane damage numbers, sometimes reaching into the trillions. In fact, the new endgame boss, Belial, can be killed in just one second, showcasing severe balance issues. While this will likely get nerfed, Sorcerer is currently the strongest class by a significant margin.
Main Changes To Sorc in Season 8:
Ice Shards can now shotgun, greatly improving single-target DPS.
New unique helmet grants additional Ice Shards and increased ramp-up damage.
Shivering Aspect increases enemy damage taken based on chill application.
Firestorm Ballerina Sorc (S- Tier) - It combines precise positioning and movement with powerful boss mechanics to achieve incredibly high damage outputs, allowing players to effectively melt enemies while maintaining control over the battlefield.
Firebolt Shatter Sorcerer (S-Tier) – Shatter double-dip mechanics and Firebolt Enchant buffs make this very strong.
Ball Lightning Sorcerer (S-Tier) – New offhand helps, but DPS is still mediocre.
Lightning Spear Sorcerer (A-Tier) – Still good despite nerfs.
Frozen Orb Sorcerer (C-Tier) – Cold buffs help, but not enough to make it top-tier.
Blizzard Sorcerer (C-Tier) – Same as Frozen Orb; buffs are minor.
The Barbarian remains a solid choice, particularly with Whirlwind and Earthquake-triggered builds. Paired with Boss Powers, these builds create Blood Puddles and strong damage-over-time effects, increasing their damage output substantially. However, the Barbarian struggles with boss damage, making him slightly weaker compared to the Sorc class. Still, for general gameplay, he remains a strong option.
Main Changes to Barb in Season 8:
Mighty Throw & Steel Grasp now have multiplicative damage scaling instead of cooldown reduction.
New unique gloves boost Mighty Throw damage significantly (up to 850x).
Double Swing and Whirlwind buffs.
Earthquake build remains untouched.
Ultimate Barbarian (S Tier) - This build in S8 PTR now allows players to spam powerful abilities with rapid cooldown resets, enabling them to deal trillions of damage effortlessly while maintaining high mobility and resource generation in challenging content like Pit 100.
HotA Earthquake Barbarian (S-Tier) – Still one of the best Barbarian builds, with new chest armor and buffs improving its performance.
Mighty Throw Barbarian (A-Tier) – Snapshot fix nerfs it slightly, but new damage buffs compensate.
HotA Whirlwind Earthquake Barbarian (A-Tier) – Weaker than pure HotA, but still strong.
Deathblow Barbarian (B-Tier) – Overpower mechanics make this a viable alternative.
Whirlwind Barbarian (C-Tier) – Minor buffs, but still not a top-tier build.
The Necromancer is also incredibly powerful, primarily due to synergies between Boss Powers and the Paragon system. Minion-based builds benefit the most, as Boss Powers drastically enhance minion damage. Additionally, hybrid builds that mix different abilities also perform extremely well. The Necromancer is a top-tier choice for Season 8.
Main Changes To Necro in Season 8:
New two-handed sword buffs Army of the Dead and Skeletal Mages.
Skeleton Warriors explode on death, dealing AoE damage.
Blood Wave build nerfed.
Minion Summoner Necromancer (S-Tier) – Now benefits from all damage multipliers, making it much stronger.
Blood Wave Necromancer (S-Tier) – Despite nerfs to Kesem’s Legacy, this remains the strongest Necromancer build, capable of clearing Pit 150 with its insane damage scaling.
Bone Spirit Necromancer (A-Tier) – Still a great burst-damage build, though not as dominant as Blood Wave.
Blood Spear Necromancer (A-Tier) – Benefits from buffs to Blood & Bone multipliers and Overpower mechanics.
Blood Lance Necromancer (B-Tier) – Overpower scaling makes it viable, but not as effective against bosses.
Spiritborn introduces Storm Feathers as a new mechanic, functioning similarly to Crackling Energy, where players collect them to trigger buffs. A new unique amulet creates a Firestorm that grows stronger as more Storm Feathers are collected. Additionally, Rip and Tear Aspect buffs Rushing Claw, allowing guaranteed crits, overpower, and healing based on charge consumption. While these mechanics look visually impressive, the feather-collection system may be clunky in high-end gameplay, making Spiritborn’s potential uncertain.
Main Changes To Sporitborn in Season 8:
New unique amulet generates Firestorms when collecting Storm Feathers.
Rip and Tear Aspect boosts Rushing Claw with guaranteed crits and overpower.
Quill Volley Spiritborn (S-Tier) – Still crazy strong compared to most builds.
Razor Wings Spiritborn (A-Tier) – Received tons of buffs, making it top-tier.
Crushing Hands Spiritborn (B-Tier) – Fixes stacking nerfs but isn’t game-breaking.
Touch of Death Poison Spiritborn (B-Tier) – Big nerfs make this much weaker.
Evade Spiritborn (C-Tier) – Still good for PvP, but lacks PvE power.
Rogue is shifting toward trap-based builds, particularly Poison Trap. A new unique glove increases maximum Poison Traps by two, removes its cooldown during Inner Sight, and allows it to benefit from combo points. Additionally, Aspect of Contamination boosts Poison Trap’s burst damage by 40x when it critically strikes. While Poison builds may have potential, there’s uncertainty about whether they will outperform existing Rogue builds. If Poison Trap mechanics synergize well with other abilities, Rogue could become a top-tier contender, but for now, its viability remains unclear.
Main Changes To Rogue in Season 8:
New unique gloves increase max Poison Traps and remove cooldown during Inner Sight.
Poison Trap benefits from combo points and deals 100x increased damage.
Aspect of Contamination boosts Poison Trap’s burst damage.
Rain of Arrows Rogue (A-Tier) – One of the best Rogue builds, capable of clearing Pit 135.
Rapid Fire Shadow Clone Rogue (A-Tier) – Scoundrel’s Kiss makes this a powerhouse.
Death Trap Rogue (A-Tier) – Strong buffs make it much more viable.
Twisting Blades Rogue (B-Tier) – Shadow Clone synergy improves this build.
Dance of Knives Rogue (B-Tier) – Uncertain viability, but may work with Shadow Clone.
Druid’s Cataclysm build is receiving nerfs, particularly by making snapshotting more difficult, which means players will need to carefully time activations. While snapshot mechanics remain intact, they are harder to maintain, making the build less accessible for casual players. On the other hand, Human Druid is getting buffs, with a new unique helmet granting attack speed bonuses and three key passives when specific conditions are met. However, requiring 200 critical strikes within 10 seconds to activate its bonus makes it unreliable in boss fights. Additionally, the Aspect of Impending Deluge boosts Storm Strike damage and increases the damage enemies take from other skills, potentially pushing hybrid builds forward.
Main Changes To Druid in Season 8:
Cataclysm snapshotting is harder to maintain, reducing its effectiveness.
New unique helmet buffs Human Druid, granting attack speed and key passives.
Aspect of Impending Deluge increases Storm Strike’s power.
Cataclysm Druid (S-Tier) – Still one of the best builds, despite nerfs to Runemaster snapshotting.
Shred Druid (A-Tier) – Blurred Beast Aspect rework makes Shred much stronger.
Landslide Druid (B-Tier) – Strong AK-47-style build, but not quite top-tier.
Hurricane Druid (B-Tier) – Still snapshots OP, making it a good pick.
Wolf Companion Druid (B-Tier) – Pets now benefit from all multipliers, making this an interesting alternative.
NOTE: The D4 Season 8 Tier List is now based on the testing in the 2.2.0 PTR, and will be updated continuously, stay tuned!
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