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PoE 3.25 Release Date & Patch Notes Leaks (League Info & Changes)

5/30/2024 10:07:21 AM

Have you done with Necropolis League and look forward to the next expansion in Path of Exile? So in this guide, let’s look at when PoE 3.25 will be released and what changes and content we can expect in the next league!


Path of Exile 3.25 League Release Date & Patch Notes

As we've entered the third month of the Necropolis League, Path of Exile players eagerly await details about the upcoming 3.25 expansion. While official announcements from Grinding Gear Games (GGG) have not yet been made, various sources and historical patterns allow us to predict potential release dates and speculate on the changes that might be introduced in this new league.


PoE 3.25 League Release Date

Updated! Path of Exile 3.25 Settlers of Kalguur expansion is expected to launch on July 26, 2024.

Based on previous release cycles, Path of Exile 3.25 is expected to follow a similar timeline. Historically, GGG follows a three-month cycle for major expansions. PoE Patch 3.24 went live on the 29th of March 2024. Given this, predictions of PoE 3.25 release date are leaning towards a mid to late July release, with potential dates such as July 5th, July 12th, or even stretching into early August due to PoE 2 Beta's release on June 7th, 2024. These predictions consider the community's feedback and potential delays due to overlapping with other major game updates like the Last Epoch expansion.

The exact release date is typically confirmed by GGG one to two months in advance, so definitive information should be available soon. It's advisable for players who wish to take time off for the league start to consider scheduling it a week after the predicted launch to accommodate any last-minute delays.


PoE 3.25 Patch Notes (League Information & Changes)

UPDATED! Here's a summary of the key details leaked about the upcoming Path of Exile patch 3.25:

Reservation Skills Persistence

Path of Exile 3.25 introduces a quality of life change where reservation skills, including auras and heralds, will persist through death on a character. This is particularly beneficial for non-hardcore players.

Determination Aura Nerf

The Determination aura is getting nerfed, with its flat armor bonus halved from 2261 to 1131 at level 22, although it still provides a 50% more armor modifier. This change addresses the meta shift where players moved away from stacking armor due to monsters ignoring physical damage mitigation.

Harvest Encounter Simplification

Players no longer need to click twice more than a second apart to start a Harvest encounter; it now begins with a single click. This change simplifies the process, saving time and reducing the risk of misclicks, making it a straightforward and welcome improvement.

Waypoint Activation Change

Waypoints in the campaign will now activate when players get close to them, eliminating the need to click on them directly. This change prevents the inconvenience of missing waypoints during progression and will be particularly helpful for avoiding backtracking in acts where missing a waypoint is common.

Community Build Project

A new community build project is being launched to test various potential League starter builds for patch 3.25. The project aims to run multiple builds up to the third void stone, specifically targeting the Maven encounter. This initiative seeks to identify hidden but effective builds by gathering evidence and feedback on their performance. The project will be organized in a Discord community and will feature short write-ups and video footage of each build's progression, providing valuable insights for players considering different builds.

Melee Mechanics Rework

Path of Exile 3.25 might include significant melee reworks, potentially removing the reliance on ancestral totems. This speculation arises from the presence of dead totems in teaser videos and the absence of melee totems in a cyclone-based build showcased in one of the teasers. The current reliance on ancestral totems, which necessitate stopping attacks (and thus leeching) to summon, makes melee more dangerous and less fluid.

Item Quality Scaling

Item quality will scale with item level, affecting the number of blacksmith's wetstones and armor scraps needed to max out quality. For instance, high-level items (item level 78) will require fewer quality items, while low-level items will require more. Unique items will have a consistent quality enhancement of 1% per quality item used.

New Armor Bases

New armor bases with higher defensive stats are being introduced in 3.25. An example is the Nightwave Robe, which has a much higher energy shield range (227-260) compared to the current highest energy shield item, the Vaal Regalia (capping at 197). This suggests new tiers of defensive armors for different attribute types, potentially making unique items less attractive due to the higher opportunity cost of not using these powerful new rare items.

Physical Damage Weapon Buff

Quality on physical damage weapons will now multiply base stats, enhancing the impact of percentage increases to physical damage. This change significantly benefits items like Starforge and Brass Dome. For example, a perfectly rolled Allure claw’s physical damage will be multiplied by the new quality scaling, resulting in a considerable buff to its damage output.

Quality Currency Changes

With the increased importance and power of item quality, there might be a decrease in the drop rates of quality modifying currencies such as blacksmith's wetstones, armor scraps, and cartographer's chisels. This speculation is based on the increased desirability of these currencies due to the new item quality scaling mechanics.

Life Bar Improvements

Path of Exile 3.25 will introduce changes to life bars, making them larger and more visible during boss fights. For encounters like the Maven, the life bar will switch between the Maven and other bosses as needed. Additionally, new icons under the life bar will indicate debuffs or susceptibilities to specific damage types, such as fire, cold, lightning, chaos, and physical damage.

Removal of League Mechanic Support from Atlas Passive Tree

The 3.25 update will not include support for the current league mechanic on the Atlas passive tree. This decision comes after feedback on the 3.24 implementation, which felt mandatory and taxing for players. It remains to be seen whether other Atlas "tax" nodes will remain or be adjusted.

Player-Run Event

A player-run event will take place just before the weekend, featuring a race to four Void Stones in a private hardcore solo self-found league. This event will not include the Necropolis mechanics and will serve as a showcase for high-skill gameplay and build strategies. It aims to provide inspiration and insights for players on effective build setups for early league progression.

Increased Pickup Range

Path of Exile 3.25 will feature an increased pickup range for items, allowing players to collect loot from a greater distance. This change enhances gameplay efficiency, particularly for fast players, and could have ripple effects on the trade league economy depending on the nature of item drops in the new league.

Rage and Warcry Mechanics Adjustments

There are hints of changes to rage and warcry mechanics. A character using slams and the rage mechanic showed an unusual instantaneous gain of eight rage, which suggests new or altered mechanics for rage generation and warcry usage. Further details are expected in upcoming updates.

New Blight Oil: Prismatic Oil

Path of Exile 3.25 will introduce a new oil called Prismatic Oil, which will drop from blighted maps and blight-ravaged maps. This oil will enable new anointments that are not currently available on the passive tree, similar to the previously overpowered Vengeant Cascade. Prismatic Oil is expected to be quite rare, adding significant value to blight mechanics.

Opportunity Cost of Anointments

Players can only have one anointment on their character, which means these new anointments will compete with existing powerful nodes like Whispers of Doom, Sovereignty, Champion of the Cause, Influence, and Charisma. The new anointments will need to be strong enough to justify replacing these established options. Players will need to examine the patch notes to see if any of these powerful nodes have been nerfed to make room for the new anointments.

6x Map Device Slot

Path of Exile 3.25 will introduce a sixth map device slot, significantly impacting endgame farming. Players will unlock the fifth slot by completing a Maven 10-way fight and the sixth slot by completing a tier 17 map. Despite the ambiguous wording in the announcement, players must complete both tasks. Fortress map, being the easiest tier 17 map, is recommended for the final unlock. This change will allow players to use more scarabs, enhancing map rewards and efficiency, though it may not fully address concerns about the current endgame meta.

Dead Totems and Steel Rings

Continuing the theme from previous teasers, dead totems were spotted in the latest video, suggesting potential reworks to melee mechanics. Additionally, characters using multiple steel rings were observed. Steel rings have fallen out of favor due to their synergistic interaction with Facebreaker. This observation could indicate buffs to steel rings or changes to Facebreaker, but it might also be insignificant, as similar sightings in past teasers did not lead to changes.

Act 2 Bandit Quest Rewards Changes

Path of Exile 3.25 will implement significant changes to the Act 2 Bandit Quest rewards. Instead of the current rewards of two passive points or specific bonuses, players will now receive one passive point or a weaker effect. The new rewards are:

  • Oak: Grants 40 maximum life.

  • Alira: Provides 15% to all elemental resistances.

  • Kraityn: Offers 8% increased movement speed.

Golden Hand Quest Buff

The power removed from the Bandit Quest will be transferred to the Golden Hand quest in Act 2, which will now grant a passive skill point in addition to its current respec points. This change aims to balance the overall quest rewards in Act 2.

Twitch Livestream Event and Free MTX

Path of Exile 3.25's major announcement will be revealed during a Twitch livestream event. This event is crucial for all Path of Exile players as it will unveil significant details about the upcoming league. Additionally, Grinding Gear Games is offering a free Corsair back attachment MTX for viewers who watch the stream for at least 45 minutes within a specified 9-hour window. To claim the MTX, players need to link their Twitch account to their Path of Exile game account and finalize the claim in their Twitch inventory.

Simulacrum Changes

Significant changes are coming to the Simulacrum in Path of Exile 3.25. Waves 1 to 15 will be removed entirely, allowing players to start directly at the more challenging and rewarding content from wave 16 onwards. This change is intended to make the Simulacrum more engaging and efficient, providing more loot per hour by eliminating the less challenging early waves. The adjustment will likely increase the demand for Simulacrum entry tokens and affect the trade league economy, particularly for top chase uniques like Voices.

Vaal's Puzzle Boxes Changes

In Path of Exile 3.25, Vaal's Puzzle Boxes will drop more frequently, but the chances of obtaining high-tier uniques such as Mageblood from these boxes will be reduced. This change aims to balance the overall rewards, making lower-tier uniques more common while maintaining the rarity of top-tier items. The adjustment is similar to changes made to stack decks between Synthesis and Legion leagues, where the formula for relative rarity was modified to increase the frequency of less rare items.

Necropolis League Conclusion

The deterministic crafting mechanics from the Necropolis League will not be carried over into the core game. While the league's deterministic crafting was powerful, it caused issues by overshadowing other crafting systems like fracturing orbs and fossils, making them feel less rewarding. As a result, Necropolis will follow the path of the original Harvest League, with its powerful crafting mechanics being phased out.

Legacy Items and Unique Drops

Items crafted with Necropolis mechanics will remain in Standard League as legacy items, potentially increasing their value. The Parandus Pack unique jewel will go legacy temporarily or may receive a new drop location in 3.25. Other unique items tied to Necropolis mechanics will still drop but will generally be worse due to the absence of the powerful crafting mechanics. An unintended but successful experiment was the combination of fractured mods on classic influence types, which may inspire future crafting mechanics involving fractured mods and pinnacle boss drops.

Significant Divination Card Drop Changes

Several maps will have different divination card drops in 3.25. For example, in the Grotto map, the Primordial card will now require a map tier of 12 or higher. Other cards like "A Sea of Blue," "The Tinker's Table," and "The Terrible Secret of Space" will also be tied to the Grotto map. More notably, the iconic Doctor card appears to be removed from Burial Chambers, replaced by other cards such as "Brother's Gift." Similarly, other maps like Glacia and Pojo's Asylum will have new divination card drops, indicating a significant reshuffling of card locations.


The excitement and speculation continue to grow as the community waits for official announcements. The potential adjustments and the introduction of new content promise to make the 3.25 league an intriguing update to Path of Exile's ever-evolving narrative and gameplay landscape. Stay tuned for more detailed information as GGG provides official updates and patch notes.

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