Today, we have a special guide for Diablo 4, we have listed a lot of special Uniques for each of the classes, there're Necromancer, Sorcerer, Druid, Rogue, and Barbarian, we also listed some interesting Uniques that can be used for all of the classes, so this is the universal Uniques.
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Necro Uniques
Coming over to the first section of the Uniques, we have the Necromancer, let's focus on the unique facts first then we talk about the build, and also the position of the Uniques, because the positioning will affect, a lot and this is likely going to be amplifying and also affecting your build with offensive code access that you can select after Uniques.
Deathspeaker’s Pendant
Class: Necro
Gear Type: Amulet
Ideal Build: Blood
Unique Effects: Blood Surge casts a mini nova on your Minions, dealing X damage, Damage is increased by 10% per target drained by the initial cast, up to 50%. It can combine next unique for minion build.
Ring of Mendeln
Class: Necro
Gear Type: Ring
Ideal Build: Minions
Unique Effects: While you have 7 or more Minions you gain: Lucky Hit: Up to a 10% chance to empower all of your Minions, causing the next attack from each to explode for X Physical damage.
Howl from Below
Class: Necro
Gear Type: Gloves
Ideal Build: Corpse
Unique Effects: Instead of detonating immediately, Corpse Explosion summons a Volatile Skeleton that charges at a random enemy and explodes. Corpse Explosion’s damage is increased by [30-40%]x.
Black River
Class: Necro
Gear Type: Scythe
Ideal Build: Corpse
Unique Effects: Corpse Explosion consumes up to 4 additional Corpse around the initial Corpse, dealing x% increased damage and with a x% larger radius per additional Corpse.
Deathless Visage
Class: Necro
Gear Type: Helm
Ideal Build: Bone
Unique Effects: Bone Spear leaves behind echoes as it travels that explode, dealing x damage.
Sorcerer Uniques
Coming over to the class of Sorcerer, it does have Teleport, Fireballs but those particular uniques didn't really interest us so here we only have about three uniques.
Esadora’s Overflowing Cameo
Class: Sorcerer
Gear Type: Amulet
Ideal Build: Electric
Unique Effects: Upon collecting Energy, there’s a 10% chance to release a lightning nova, dealing x Lightning Damage.
Iceheart Brais
Class: Sorcerer
Gear Type: Pants
Ideal Build: Cold/Freeze
Unique Effects: Enemies that die while Frozen have a [11-20]% chance to unleash a Frost Nova.
Frostburn
Class: Any
Gear Type: Gloves
Ideal Build: Cold/Freeze
Ideal Build: Lucky Hit: Up to a [15-25]% chance to Freeze enemies for 2 seconds.
Druid Uniques
Moving over to the Druid Uniques part.
Storm’s Companion
Class: Druid
Gear Type: Pants
Ideal Build: Companions
Unique Effect: Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the storm howl ability.
Vasily’s Prayer
Class: Druid
Gear Type: Helm
Ideal Build: Earth
Unique Effect: Your Earth Skills are now Werebear Skills and Fortify you for x.
Tempest Roar
Class: Druid
Gear Type: Helm
Ideal Build: Strom
Unique Effect: Your base Storm Skills are now also Werewolf Skills. Lucky Hit: Storm Skills have up to a [15-25]% chance to grant 10 Spirit.
Insatiable Fury
Class: Druid
Gear Type: Chest
Ideal Build: Werebear
Unique Effect: Werebear form is now your true form, and you gain +2 Ranks to all Werebear Skills.
Mad Wolf’s Glee
Class: Druid
Gear Type: Chest
Ideal Build: Werewolf
Unique Effect: Werewolf form is now your true form, and you gain +2 Ranks to all Werewolf Skills.
Rogue Uniques
Coming over to some of the uniques that stood out for us for the Rogue.
Word of Hakan
Class: Rogue
Gear Type: Amulet
Ideal Build: Multi Imbuements
Unique Effects: Your Rain of Arrows is always Imbued with all Imbuements at once.
Grasp of Shadow
Class: Rogue
Gear Type: Gloves
Ideal Build: Vulnerable
Unique Effects: Lucky Hit: Damaging a Vulnerable enemy with a Marksman or Cutthroat Skill has up to a [20-30]% chance to summon a Shadow Clone that mimics your attack.
Windforce
Class: Rogue
Gear Type: Bow
Ideal Build: Ranged
Unique Effects: Lucky Hit: Hits with this weapon have up to a [10-20]% chance to deal double damage and Knock Back target.
Barbarian Uniques
Gohr’s Devastating Grips
Class: Barbarian
Gear Type: Gloves
Ideal Build: Whirlwind
Unique Effects: Whirlwind explodes after it ends, dealing [50-70]% of the total Base damage dealt to surrounding enemies as Fire damage.
Rage of Harrogath
Class: Barbarian
Gear Type: Chest
Ideal Build: Bleed
Unique Effects: Lucky Hit: Up to a [20-40]% chance to reduce the Cooldowns of your Non-Ultimate Skills by [1.5|1|] seconds when you inflict Bleeding on Elites.
Fields of Crimson
Class: Barbarian
Gear Type: 2H Sword
Ideal Build: Bleed + Rupture
Unique Effects: While using this weapon, damaging at least one enemy with Repture creates a blood pool that inflicts Bleeding damage over 6 seconds. Enemies standing in the pool take [0.8-0.34]% increased Bleeding damage.
Battle Trance
Class: Barbarian
Gear Type: Amulet
Ideal Build: Frenzy
Unique Effects: Increase Frenzy’s maximum stacks by 2. While you have maximum Frenzy, your other Skills gain [10-20]%+ increased Attack Speed.
Unique For All Classes
Now that we talk about a lot of the different classes and also build for the uniques.
Harlequin Crest
Class: Any
Gear Type: Helm
Ideal Build: Any
Unique Effects: Gain x% Damage Reduction, in addition, gain +2 ranks to all skills.
Razorplate
Class: Any
Gear Type: Chest
Ideal Build: Thorns
Unique Effects: Gain x Thorns.
Esu’s Heirloom
Class: Any
Gear Type: Boots
Ideal Build: Bonus MS Builds
Unique Effects: Your Critical Strike chance is increased by [15-25]% of your Movement Speed bonus.
Fist of Fate
Class: Any
Gear Type: Gloves
Ideal Build: Normal Attack
Unique Effects: Your attacks randomly deal [1%|] to [200-300]% of their normal damage.
Temerity
Class: Any
Gear Type: Pants
Ideal Build: Healing/Tank/PVP
Unique Effects: Effects that Heal you beyond 100% Life grant you a Barrier up to [(50,100)|%] of your Maximum Life that lasts for 30 seconds.
Melted Heart of Selig
Class: Any
Gear Type: Amulet
Ideal Build: Max Resource
Unique Effects: Gain +100% Maximum Resource. In addition, when you’re take damage, drain [3-6|1|] resource for every 1% of life you would have lost instead.
The Grandfather
Class: Any
Gear Type: 2H Sword
Ideal Build: Any
Unique Effects: Increase your Critical Strike damage by [60-100|%x|]. The other properties on this weapon can roll higher than normal.
Ring of Misfortune
Class: Any
Gear Type: Ring
Ideal Build: Bad?
Unique Effects: Lucky hit: Up to a 100% chance to lose all of your Resource.
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