Hellfire Torch(Sorceress)
Required Level: 755% Chance To Cast level 10 Firestorm* On Striking
3 to Random Character Class Skills (varies)
10-20 To All Attributes (varies)
Sale [15-17 To All Attributes (varies)]
All Resistances 10-20 (varies)
Sale [All Resistances 15-17 (varies)]
8 To Light Radius
Level 30 Hydra (10 charges)
(Only Spawns In Patch 1.13 or later)
Server
What Is Hellfire Torch(sorceress)[15-17 Attr & 15-17 Res] In Diablo 2 Resurrected?
The Hellfire Torch with the attributes you specified [15-17 ATTR & 15-17 RES] is actually a class-specific charm for the Sorceress in Diablo 2 Resurrected.
The Hellfire Torch for Sorceress is created by combining the components of the Hellfire Torch - the Annihilus and the Mephisto's Brain - using the Horadric Cube. When equipped, the charm provides the following bonuses to the Sorceress:
+2 to Sorceress Skill Levels
+15-17 to all Attributes (Strength, Dexterity, Vitality, and Energy)
+15-17 to all Resistances (Fire, Cold, Lightning, and Poison)
10-15% Faster Cast Rate
+8-10% to Maximum Mana
+1-2 to Sorceress Skill Levels
+3-5 to Light Radius
These bonuses make the Hellfire Torch an extremely valuable item for Sorceresses. The +2 to Sorceress Skill Levels greatly enhances the power of her spells, while the +15-17 to all Attributes and Resistances, and the bonus to Faster Cast Rate and Maximum Mana, make her more durable and deadly in combat.
What Is Hellfire Torch(sorceress)[15-17 Attr & 15-17 Res] Used For In Diablo 2 Resurrected Sorceress?
The Hellfire Torch is a unique charm in Diablo 2 Resurrected that can be obtained by defeating Uber Diablo on Hell difficulty.
As for its use, the Hellfire Torch is a highly sought-after item because of its bonuses to attributes and resistances. For a Sorceress specifically, the charm can provide a significant boost to both their offensive and defensive capabilities, making it a valuable addition to their arsenal.
The specific bonuses on the Hellfire Torch are randomized, but it always provides between 15-17 points in both attributes (Strength, Dexterity, Vitality, Energy) and resistances (Fire, Cold, Lightning, Poison).


