It turns out that during the closed alpha of Diablo Immortal, all the legendary item skills were data mined including that of the necromancer, in this guide, we are showing you everything that we found out about gears and skills for the Necromancer.
The necromancer this is the class that no one has really heard much about in Diablo Immortal, it's been pretty much a secret from here and from before, but data mining happened. People diving into the code of the game to find out the necromancer is already built inside of the game and it's just kind of hidden somewhere within that coding, but we have about 15 legendary items that tell us the level of the legendary item, the name for most of them and what the effect is of these Diablo Immortal items, so we can get a little better of an understanding of what the necromancer is going to actually do when we get the game.
Below is the Full List of the Necromancer Legendary Items from Datamined For Diablo Immortal Closed Alpha (Sources From diablofans.com):
1. Water-bearing Helm (Level 36-45)
Water-bearing Helmet is available from level 36 to 45 and the effect of this is body detonates range increases by 1, so is that the body of the enemies that die, the body of your helping demons that are fighting with you.
2. Armor of Binding (Level 41-45)
Armor of Binding is available from level 41 through 45, mind you this is most likely going to be available level 41 through 60. It's just things topped out at 45 at least for the technical alpha which is probably where this was actually mined from in the first place. The effect of the armor of binding is bone wall is now a wall formed of skeletal guardians, when they come close, the skeletal guardians will attack. It means you have skeletal guardians acting as a wall attacking to protect you.
3. [Untitled Skill #1] (Level 45-45)
The skill or the item name was not found, but it's available at max level so 45 through 60, we are assuming bone armor turns into three fireballs around you, causing damage to enemies when they touch them, but cannot be cast on your allies.
4. [Untitled Skill #2] (Level 36-45)
Another one that was not found is available level 36 through 45, ghost shape instills fear in enemies, it hits while dealing damage.
5. Coagulation Leggings (Level 41-45)
Coagulation Leggings is available level 41 comes packs the skill: duration of bone wall increased by two percent, so the bone wall that we talked about before is now increased by two percent.
6. Manipulation Master (Level 36-45)
Manipulation Master is available from 36 - 45 level and it's a skeletal champion that now automatically summons four skeletal archers at one time, so you can have archers fighting by your side.
7. [Untitled Skill #3] (Level 41-45)
This also an untitled skill was discovered available at level 41, and comes with bone spike instantly pricks spikes out onto an area, causing enemies to bleed without Stunning them, so we're also getting a peek into what the skills might actually be called and what the skills may actually look like inside of the game as well.
8. False Witness (Level 41-45)
False Witness available at level 45 has the skill effect that duration of command golem increases by one percent, so there's an example that command golem is probably the name of one of the skills inside of the game which we don't exactly know what it does yet.
9. Fine Shoulders (Level 41-45)
Fine Shoulders with the effect: bone Spike range increases by {$1%} will be available at level 41 to 45.
10. Fine Shoulders (Level 45-45)
Another one that's supposedly called the same fine shoulders available at level 45 offers bone shield that protects you from all knockback attacks. So clearly both of these were not called fine shoulders, somehow the translation or maybe it was and they didn't choose the name yet, we are not sure but we did see the effect.
11. Sickle of Transcendence (Level 41-45)
Sickle of Transcendence available at level 41, provides us the skeletal champion's damage increasing by one percent.
12. [Untitled Skill #4] (Level 36-45)
The next name was not found but it does become available at level 36 and brings skeleton spirit damage increased by two percent.
13. [Untitled Skill #5] (Level 41-45)
Another skill not found the name, becomes available at level 41, offers two percent damage you receive is taken by your skeleton champion, so the skeleton champion is going to be eating some of the damage that players are usually taking to preserve their life.
14. [Untitled Skill #6] (Level 36-45)
Again, skill name is not found and available at level 36, provide corpse Spear now collects all spears in hand and shoots them all in one direction. So this is another range type of attack again, but not sure how it works.
15. Skeleton Guard (Level 45-45)
Skeleton Guard is the item becoming available at 45 level, and offers damage of command golem increasing by 1%.
So that's all the legendary items for necromancer discovered in Diablo Immortal so far, depending on how much you look into this, you're going to be able to learn the changes that happen to the skills but also what skills are going to be available for the necromancer in the Diablo Immortal. More news and cheap Diablo Immortal gold & items will updated on AOEAH.COM, stay tuned!
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