We need to calculate some new stats caps in Diablo 4 that we will get with Season 4, specifically new maximum values we can reach for things like cooldown reduction, resource stats, crit chance, attack speed, lucky hit chat, etc. Therefore, we’ll bring you theory craft Diablo 4 Season 4 items stats caps, and a calculator made by Baskenater.
Season 4 of Diablo 4 is poised to shake up the endgame like never before. With the introduction of Greater Rifts and a reworked Masterworking system, players will be able to achieve new heights of power unlike anything seen so far. These significant changes open up powerful build possibilities that will dominate the leaderboards. To help players prepare for the upcoming season, we put together an in-depth D4 Season 4 item calculator analyzing how the new systems will impact important stats. So that you'll know the best build archetypes suggested by the calculator.
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Maximum Life | 873 | Maximum Life | 0 | |||||
Maximum Resource | 13 | Maximum Resource | 0 | |||||
Cooldown | 7,00% | Cooldown | 0,0% | |||||
% Armor | 19,50% | % Armor | 0,00% | |||||
Mainstat (Theory) | 84 | Mainstat (Theory) | 0 | |||||
Basic Skill Attackspeed | 10,00% | Basic Skill Attackspeed | 0,00% | |||||
Lucky Hit while Barrier | 10,00% | Lucky Hit while Barrier | 0,00% | |||||
Skill Rank | 3 | Skill Rank | 0 | |||||
Resource Genereation (Harle) | 12,00% | Resource Genereation (Harle) | 0,0% |
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Maximum Life | 873 | Maximum Life | 0 | |||||
% Armor | 19,50% | % Armor | 0,00% | |||||
% Damage Reduction | 7,30% | % Damage Reduction | 0,0% | |||||
Mainstat (Theory) | 84 | Mainstat (Theory) | 0 |
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Attackspeed | 15,00% | Attackspeed | 0,00% | |||||
Crit Chance | 8,00% | Crit Chance | 0,00% | |||||
Lucky Hit Chance | 11,00% | Lucky Hit Chance | 0,00% | |||||
Mainstat | 84 | Mainstat | 0 | |||||
Core Skill Rank | 3 | Core Skill Rank | 0 | |||||
Crit Strike DMG | 50,00% | Crit Strike DMG | 0,00% | |||||
Maximum Life | 873 | Maximum Life | 0 | |||||
Life per Hit | 21 | Life per Hit | 0 |
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Maximum Life | 873 | Maximum Life | 0 | |||||
% Damage Reduction | 7,30% | % Damage Reduction | 0,0% | |||||
% Armor | 19,50% | % Armor | 0,00% | |||||
Skill Ranks | 3 | Skill Ranks | 0 | |||||
Mainstat (Theory) | 84 | Mainstat (Theory) | 0 | |||||
Dodge Chance | 5,80% | Dodge Chance | 0,00% |
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Dodge Chance | 5,80% | Dodge Chance | 0,00% | |||||
Mainstat (Theory) | 84 | Mainstat (Theory) | 0 | |||||
Skill Ranks | 3 | Skill Ranks | 0 | |||||
Movementspeed | 17,50% | Movementspeed | 0,00% | |||||
Resource Cost Reduction | 7,00% | Resource Cost Reduction | 0,0% |
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Attackspeed | 15,00% | Attackspeed | 0,00% | |||||
Mainstat | 84 | Mainstat | 0 | |||||
Crit Strike DMG | 50,00% | Crit Strike DMG | 0,00% | |||||
Life per Hit | 21 | Life per Hit | 0 | |||||
Resource Cost Reduction | 16,50% | Resource Cost Reduction | 0,00% | |||||
Maximum Life | 873 | Maximum Life | 0 |
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Mainstat | 84 | Mainstat | 0 | |||||
Crit Chance | 5,00% | Crit Chance | 0,00% | |||||
Cooldown | 7,00% | Cooldown | 0,0% | |||||
Cooldown Base (7%) | 7,00% | Cooldown Base (7%) | 0,0% | |||||
Lucky Hit Chance | 6,00% | Lucky Hit Chance | 0,00% | |||||
Lucky Hit while Barrier | 6,00% | Lucky Hit while Barrier | 0,00% | |||||
Resource Cost Reduction (Theory) | 16,50% | Resource Cost Reduction (Theory) | 0,0% | |||||
Basic Skill Attackspeed | 10,00% | Basic Skill Attackspeed | 0,00% | |||||
Resource Genereation | 12,00% | Resource Genereation | 0,0% | |||||
Life per Hit | 21 | Life per Hit | 0 | |||||
Maximum Life | 873 | Maximum Life | 0 |
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Resource Cost Reduction | 16,50% | Resource Cost Reduction | 0,0% | |||||
Crit Chance | 10,00% | Crit Chance | 0,00% | |||||
Cooldown | 7,00% | Cooldown | 0,0% | |||||
% Damage Reduction | 7,30% | % Damage Reduction | 0,0% | |||||
Movementspeed | 17,50% | Movementspeed | 0,00% | |||||
% Mainstat | 7,30% | % Mainstat | 0,00% | |||||
Lucky Hit while Barrier | 6,00% | Lucky Hit while Barrier | 0,00% | |||||
Passive Skill Ranks | 2 | Passive Skill Ranks | 0 | |||||
Skill Categorie Ranks | 2 | Skill Categorie Ranks | 0 | |||||
Maximum Life | 873 | Maximum Life | 0 | |||||
Resource Genereation (Selig) | 12,00% | Resource Genereation (Selig) | 0,0% |
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Maximum Life | 873 | Maximum Life | 0 | |||||
Crit Chance | 5,00% | Crit Chance | 0,00% | |||||
Cooldown (Unique Only) | 7,00% | Cooldown (Unique Only) | 0,0% | |||||
Lucky Hit Chance | 6,00% | Lucky Hit Chance | 0,00% | |||||
Crit Strike DMG (Theory) | 50,00% | Crit Strike DMG (Theory) | 0,00% | |||||
Maximum Resource | 9 | Maximum Resource | 0 | |||||
Resource Generation | 12,00% | Resource Generation | 0,0% |
Stat | Value | Greater Affix (+50%) | 12/12 (+45%) | Crit 1 +25% | Crit 2 +25% | Crit 3 +25% | Stat | Value |
Maximum Life | 873 | Maximum Life | 0 | |||||
Crit Chance | 5,00% | Crit Chance | 0,00% | |||||
Cooldown (Unique Only) | 7,00% | Cooldown (Unique Only) | 0,0% | |||||
Lucky Hit Chance | 6,00% | Lucky Hit Chance | 0,00% | |||||
Crit Strike DMG (Theory) | 50,00% | Crit Strike DMG (Theory) | 0,00% | |||||
Maximum Resource | 9 | Maximum Resource | 0 | |||||
Resource Generation | 12,00% | Resource Generation | 0,0% |
Standard | With items | ||
Maximum Life | 7.959 | Maximum Life | 7.959 |
%Life (Full Rubys) | 21,66% | %Life (Full Rubys) | 21,66% |
Life Gesamt | 9683 | Life Gesamt | 9683 |
Life per Hit | 0 | Life per Hit | 0 |
Cooldown | 0,00% | Cooldown | 0,00% |
Lucky Hit Chance | 0,00% | Lucky Hit Chance | 0,00% |
Luchy Hit while Barrier | 0,00% | Luchy Hit while Barrier | 0,00% |
Lucky Hit gesamt | 0,00% | Lucky Hit gesamt | 0,00% |
Crit Chance | 5,00% | Crit Chance | 5,00% |
Crit Strike DMG | 50,00% | Crit Strike DMG | 50,00% |
Maximum Resource | 100 | Maximum Resource | 100 |
Resource Generation | 0,00% | Resource Generation | 0,00% |
Resource Cost Reduction | 0,00% | Resource Cost Reduction | 0,00% |
Mainstat | 177 | Mainstat | 177 |
% Mainstat | 0,00% | % Mainstat | 0,00% |
Mainstat Gesamt | 177 | Mainstat Gesamt | 177 |
Bonus Attackspeed | 0,00% | Bonus Attackspeed | 0,00% |
Basic Skill Attackspeed | 0,00% | Basic Skill Attackspeed | 0,00% |
Armor (Full 925er Items) | 4800 | Armor (Full 925er Items) | 4800 |
% Armor | 0,00% | % Armor | 0,00% |
Armor Gesamt | 4800 | Armor Gesamt | 4800 |
% Movementspeed | 0,00% | % Movementspeed | 0,00% |
% Damage Reduction | 0,00% | % Damage Reduction | 0,00% |
Dodge Chance | 0,00% | Dodge Chance | 0,00% |
Core Skill Ranks (Cloves) | 0 | Core Skill Ranks (Cloves) | 0 |
Helm Skill Ranks | 0 | Helm Skill Ranks | 0 |
Pants Skill Ranks | 0 | Pants Skill Ranks | 0 |
Boots Skill Ranks | 0 | Boots Skill Ranks | 0 |
Skill Cat. Ranks (Amu) | 0 | Skill Cat. Ranks (Amu) | 0 |
Passive Skill Ranks (Amu) | 0 | Passive Skill Ranks (Amu) | 0 |
Cooldown Reduction | Resource Cost Reduction | Damage Reduction | Resource Generation | Percentage increase | ||
Start | 7,00% | 7,00% | 16,50% | 7,30% | 12,00% | 0% |
1 | 7,3% | 7,3% | 17,2% | 7,6% | 12,67% | 5% |
2 | 7,7% | 7,7% | 17,9% | 8,0% | 12,83% | 10% |
3 | 8,0% | 8,0% | 18,6% | 8,3% | 13,08% | 15% |
4 | 8,3% | 8,3% | 19,3% | 8,7% | 13,42% | 20% |
5 | 8,6% | 8,6% | 19,9% | 9,0% | 13,87% | 25% |
6 | 9,0% | 9,0% | 20,6% | 9,3% | 14,45% | 30% |
7 | 9,3% | 9,3% | 21,3% | 9,7% | 15,18% | 35% |
8 | 9,6% | 9,6% | 22,0% | 10,0% | 16,10% | 40% |
9 | 9,9% | 9,9% | 22,7% | 10,3% | 17,27% | 45% |
Crit 1 | 11,6% | 11,6% | 26,1% | 12,0% | 19,36% | 70% |
Crit 2 | 13,2% | 13,2% | 29,6% | 13,7% | 22,92% | 95% |
Crit 3 | 14,8% | 14,8% | 33,0% | 15,4% | 29,22% | 120% |
Cooldown Reduction | Resource Cost Reduction | Damage Reduction | Resource Generation | Percentage increase | ||
Start | 10,26% | 10,26% | 23,70% | 10,70% | 18,72% | 0% |
1 | 10,7% | 10,7% | 24,6% | 11,2% | 19,83% | 5% |
2 | 11,2% | 11,2% | 25,5% | 11,7% | 20,94% | 10% |
3 | 11,6% | 111,6% | 26,4% | 12,1% | 22,05% | 15% |
4 | 12,1% | 12,1% | 27,3% | 12,6% | 23,16% | 20% |
5 | 12,6% | 12,6% | 28,2% | 13,1% | 24,28% | 25% |
6 | 13,0% | 13,0% | 29,1% | 13,6% | 25,39% | 30% |
7 | 13,5% | 13,5% | 30,0% | 14,0% | 26,50% | 35% |
8 | 13,9% | 13,5% | 30,9% | 14,5% | 27,61% | 40% |
9 | 14,4% | 14,4% | 31,8% | 15,0% | 28,72% | 45% |
Crit 1 | 16,7% | 16,7% | 36,4% | 17,4% | 34,28% | 70% |
Crit 2 | 19,0% | 19,0% | 40,9% | 19,8% | 39,83% | 95% |
Crit 3 | 21,3% | 21,3% | 45,4% | 22,2% | 45,39% | 120% |
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