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​Diablo 4 Barbarian Guide - Core Skills, Legendary Aspects & Gems&Stats

5/26/2023 3:05:48 PM
Tag: Diablo 4

A full build guide for Diablo 4, the class that looked at the most is the Barbarian, if you didn't already hear barbarians have a little bit of a rough levelling experience, this build is going to take you through the campaign. Let's talk a little bit about why choose to play the way, and then get into the full build guide barbarians build around one of the core skills is kind of how they work.


Diablo 4 Barbarian Build Guide - Core Skills, Legendary Aspects, Gems & Stats

Diablo 4 Barbarian Core skill 

Let's talk about each core skill individually Whirlwind used to be a very bad option, it just didn't do any damage and it's kind of hard to get enough Theory to channel it where Whirlwind starts to become quite a powerful Blizzard has buffed this, this to be a very good end-game build, but Whirlwind is the right way to go for levelling, skip Hoda for a second,  and go to upheaval is a favourite skill to use for the Barbarian, but they've nerfed it, so many times over and over, and it doesn't have any helpful legendary powers, and it has a high Theory cost, it's probably not the best levelling option.


To admit double swing is all right, but the same kind of deal no real powers for double swing, it's just not that great of an ability, this is the answer Rend does great damage all on its own. The best for last Hammer of the Ancients, there are a lot of great things about Hammer the Ancients, it's cheaper than upheaval and it has a very high lucky hit chance, it's got a very good power right here where it does one per cent additional damage for each point of Fury.


Diablo 4 Barbarian Legendary Aspects

A very nice codex of power that Legendary Power can get in Act 2 where it Quakes outwards and it's going to do 64 increased damage barbs can do tricky stuff because since Hammer the Ancients uses a bludgeoning weapon your two-handed slashing weapon is there just to hold a legendary power for you, 64 extra damage is going to be Godly, and the Quake has a pretty good area of effect.

Honda is the way to go and that's the main Legendary Power that you need the rest of these are all kinds of bells and whistles, Edge Masters is good for every class expectant is good for every class echoing Theory will give you some Fury generation along with umbral every enemy, you hit will be crowd controlled, you're going to get one Fury for every enemy you hit, so that's pretty nice and has a big AOE, but other than that this is the main Legendary Power that carries you.


Diablo 4 Barbarian Skills 

Let's get into the build, the generator pretty much for all levelling builds has to be a lunging strike, a lunging strike can lunge forward toward enemies. Not only is this great for movement, but it's also great for Fury generation when a boss is moving around or teleporting around, if you're walking to get to the boss or you swing your generator, you're wasting not only damage, but you're wasting Fury generation to the throw your next core skill, the plunging strike doesn't care about any of that if they teleport as long as it's not too far away, you can just hit them again if you just put your cursor over there.

Lunging strike is pretty much a must-take from here, pick up Hoda, to take the Furious one, one per cent more damage for the event of theory, you throw it at Max Fury, and you do more better early strike is better, later on when you're powerful early game battle, the ongoing strike is probably better when you don't do as much damage because battle launching strike just does more damage than this one.

Taking rallying cry, Rowling cry might be the barbarian's best skill, you have to take it, it's a shout that gives you movement speed and resource generation, the upgrade every time you cast, it is going to give you 20 Theory and more resource generation, this is pretty much a must include on every single bar build from there.

To go back and start pumping Hammer of the Ancients for here, to pick up the bells and whistles of the build, with power leap, you curious charge for the vulnerable, instead of Leap that's an option.

Going to need Fury everywhere, because once take this passive, Capstone passive Hammer, the engines are going to cost 70 Fury a piece, but it's going to be a huithock wave in the room that just pretty much kills everything, it going to be worth it, to fully power up leap, then going to start powering up the war cry from here.

Everyone can have it available booming voice, to start taking these to pump up shouts and this passive is incredible, it says your shouts also heal your allies for one per cent of their maximum light per second.

All the resource generation, now to start taking the damage pit fighter is an incredible damage increase to close enemies, always close, using hammer the Ancients, this is incredible along with no mercy, get a nine per cent crit strike to everything that's slowed to remember all of the attacks from the two-handed weapon technique slot, they give us a bleed one point and the hamstring makes every bleed a slow, now get nine per cent crit for free, this node is incredible, it's a must include taking heavy-handed, just do 15 increase cradle Critical Strike damage synergizes very well with the Critical Strike chance here about this time would be where you should start considering getting rid of battle lunging strike for combat lunging strike for more berserking because this damage is going to be irrelevant, now this is going to be doing all of your damage down here.


Diablo 4 Barbarian Gems&Stats

Just serving you as a stat stick for the gem's Critical Strike damage to crowd-controlled enemies. Letting us use sapphires take rubies in the armor for more life, and skulls for more armor in your jewellery.

Damage to close enemies damage to crowd-controlled enemies, all of that kind of stuff is exactly what you need and this build with the shock wave power is going to feel pretty good, especially when you get calls of the Ancients bosses are not going to be a problem for you. This is a very good balance of healing and mobility and damage reduction from gut things like guttural yell, and fury generation took almost every way to generate Fury possible in the game, and you've got a maxed rallying cry, 

This build will get you levelled up with no problem, especially if you play on world tier one, and going to make a prediction, if you get to Act 2 and you get your Hammer power, and you haven't died yet, this will get you through the game, but probably by the time that goes live it will be full, and of course, the full guides will be on Maxwell, if you would rather read it there, it's going to be way better on Maxwell anyway, but a lot of people are wondering how to have these step by step.


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