After the Early Access weekend, the Diablo IV Open Beta will officially start at 9 am PT/12 pm ET on March 24, then you can access the remaining Necromancer and Druid classes. Now we are going to show you three of the best Diablo 4 Druid builds to use in beta.
Best Diablo 4 Druid Build - Top 3 Druid Builds in Diablo IV Open Beta
Druid class primarily focuses on shifting between three different forms, the werebear form, werewolf form, and human form, werebear focuses on defense, providing a lot of shields and allowing the Druid to stick in the middle of the fray while absorbing damage, the werewolf form primarily focuses on quick melee damage and poisoning enemies with plagued claw attacks, the human form focuses on spell casting, calling upon storms and earth bending to deal damage. If you are considering playing a Druid as your main in Diablo 4, here are three great D4 Druid build options to try and help you get started in the game and level up faster.
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No. 1 Diablo 4 Druid Build - Storm Druid
The first D4 Druid build by Goober Troy focuses on summoning storms, which exposes enemies applying a vulnerability debuff, this build further enhances the vulnerability effect by increasing your storm damage against those vulnerable enemies.
Skill Tree
- Basic skills: Storm Strike (5/5) -> Enhanced Storm Strike -> Fierce Storm Strike
- Spirit skills: Lightning Storm (5/5) -> Enhanced Lightning Storm -> Raging Lightning Storm, Heart of the Wild (1/3) -> Wild Impulses (3/3)
- Defensive skills: Cyclone Armor (5/5) -> Enhanced Cyclone Armor -> Innate Cyclone Armor, Earthen Bulwark (1/5) -> Enhanced Earthen Bulwark -> Preserving Earthen Bulwark
- Companion skills: Nature’s Reach (3/3)
- Wrath skills: Hurricane (5/5) -> Enhanced Hurricane -> Natural Hurricane, Elemental Exposure(3/3) -> Charged Atmosphere (1/3) -> Bad Omen (3/3)
- Ultimate skills: Cataclysm -> Prime Cataclysm -> Supreme Cataclysm
Capstone
For the Capstone, we have Perfect Storm, this is going to cause your storm skills to grant additional spirit, which is nice to have, and deal extra damage when damaging vulnerable immobilized or slowed enemies, this is where the build comes together, so you might not be able to utilize this build inside of the beta fully, but that's just something to consider.
Legendary Aspects (Codex of Power)
We would look to take the Aspect of the Tempest, the hurricane damage is increased by seven percent for each second, Overcharged Aspect might be another option, there are chances to overcharge enemies, which is going to cause them to pulse damage around them.
No. 2 Diablo 4 Druid Build - Earth Warden (Werebear) Druid
This build focuses on the Werebear and will utilize a legendary effect, which causes pulverize to be considered an earth skill, this has additional interactions later on, which synergize with being fortified making this a very tanky build.
Skill Tree
- Basic skills: Maul (5/5) -> Enhanced Maul -> Wild Maul
- Spirit skills: Pulverize (5/5) -> Enhanced Pulverize -> Raging Pulverize
- Defensive skills: Earthen Bulwark (5/5) -> Enhanced Earthen Bulwark -> Innate Earthen Bulwark, Debilitating Roar (5/5) -> Enhanced Debilitating Roar -> Preserving Debilitating Roar
- Companion skills: Wolves (1/5) ->Enhanced Wolves -> Ferocious Wolf Pack
- Wrath skills: Trample (5/5) -> Enhanced Trample -> Savage Trample, Crushing Earth (3/3) -> Stone Guard (3/3), Safeguard (3/3)
- Ultimate skills: Grizzly Rage -> Prime Grizzly Rage -> Supreme Grizzly Rage
Capstone
We will be taking Earthen Might, this has a lucky hit effect that causes enemies damage with Earth skills have up to a five percent chance to restore all of your spirits, causing your attacks to be guaranteed critical strikes for 10 seconds.
Legendary Aspects (Codex of Power)
With Aspect of the Ursine Horror, Pulverize has now been considered an earth skill and after casting Pulverize, tectonic spikes continue to deal damage over 2 seconds.
No 3. Diablo 4 Druid Build - Hurricane Druid
This is going to be an overpowered Hurricane Druid build in Diablo 4 beta, it is probably more powerful than whirlwind Barb, check out MrRosaPony's setup including skills, legendary affixes, and armor rolls you need to play this build for the Druid class.
Skill Tree
- Basic skills: Wind Shear (1/5) -> Enhanced Wind Shear - Wild Wind Shear
- Spirit skills: Heart of the Wild (1/3) -> Wild Impulses (3/3), Tornado (5/5) -> Enhanced Tornado -> Raging Tornado
- Defensive skills: Earthen Bulwark (1/5) -> Enhanced Earthen Bulwark, Cyclone Armor (1/5)
- Wrath skills: Hurricane (4/5) -> Enhanced Hurricane -> Natural Hurricane
- Ultimate skills: Cataclysm -> Prime Cataclysm -> Supreme Cataclysm
Legendary Aspects
To get this Druid build running, you need no legendaries, but there are four legendary aspects that are pretty good to adjust your skills, they are Aspect of the Tempest, Stormchaser’s Aspect, Aspect of Cyclone Force, and Aspect of the Calm Breeze.
Armor Rolls
When it comes to the stats you should go for on your armor, the most valuable one is the extra damage percent versus vulnerable enemies, so having this stat on your gear paired with tanky stats.
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