Diablo 4 Season 10 Infernal Chaos is here in September, bringing some heavy buffs, nerfs, and the return of fan-favorite builds, especially around Core Skills! With the testing in Season 10 PTR and already known changes to classes in the patch notes, now it’s time to update the best class and best builds in Diablo 4 Season 10 with this tier list!
Season 10’s headline is clear: every class is stronger than before, and nearly all received meaningful buffs. Chaos Uniques and new perks reshape builds, and the developer's focus on fixing bugs and rebalancing has created a more competitive meta. While some builds have seen nerfs for server stability and balance, the power level of all classes is high. Sorcerer remains a dominant force, but Druid, Rogue, Barbarian, Necromancer, and Spiritborn have all found new strengths and viable builds. The diversity and viability of builds are at an all-time high, especially for Druid and Rogue. Even with last-minute emergency nerfs (notably to Necromancer’s tornado and Sorc’s Hydra+ Mana Shield), the season’s meta is more open and varied than ever.
With Season 10 coming, we want to talk about the state of class balance in the new season of Diablo 4 and sort out an early Diablo 4 Season 10 Best Class and Build Tier List for 2.4.0 based on the testing in PTR, class changes, and path notes we know so far!
Druid is a major winner this season, benefiting from huge buffs and bug fixes. The standout update is that companion skills are now core skills, enabling entirely new playstyles and synergy with passives, paragon nodes, and gear. Overabundance, previously broken, is now capped but still provides a large, reliable damage multiplier (300% generic damage for generating excess Spirit). Companion builds, especially Storm Raven and Wolves, are stronger than ever. Pulverize remains the class’s premier build, combining high damage, excellent survivability, and flexibility for both farming and pushing content. Boulder and storm-based builds also see meaningful improvements, thanks to new Chaos Uniques and aspect fixes.
Main Changes:
Companion skills are now core skills and gain 80% increased damage.
Overabundance perk now grants 100% increased damage for every 100 Spirit generated above max (up to 3 stacks, for 300% total).
Nature’s Fury passive now heavily favors skills on your bar, making hybrid builds more reliable.
Stormchaser aspect hitbox now matches the visual effect, making it easier to trigger.
Grizzly Rage and other key skills fixed to properly apply their damage bonuses.
New Chaos Unique for Boulder builds (Dolman Stone) enables creative itemization.
For Leveling: ⭐⭐⭐ - Druid only lags a bit in the 1 to 60 leveling phase, but even that is manageable for most players. Leveling options like Shred, Pulverize, and Lightning Storm are available, though not as fast as other classes.
For Speed Farming: ⭐⭐⭐⭐⭐ - In the endgame, Cataclysm is the top pick for speed farming, with Shred close behind. Shred is particularly enjoyable and effective.
For Endgame (Pit + Infernal Hordes): ⭐⭐⭐⭐⭐ - Pulverize, Flesh Render, and Companion are strong choices for both bossing and pit pushing. Companion Druid was extremely strong on the PTR, and even after some fixes and nerfs, it remains a viable and powerful option. Shred and Cataclysm are good for bossing, though not quite as effective in the deepest pit levels.
Poison Pulverize Druid (S Tier) – Highest damage and best scaling in all content, bugs affecting key interactions are now fixed, can be optimized for both farming and Pit pushing, very tanky and forgiving for solo and group play.
Companion Raven Druid (S Tier) – Companions act as core skills - no cooldown, resource-based, massive 80% damage increases for companions. Storm Raven offers excellent
AoE, Wolves remain a reliable classic, easily handles high Pit and farming content alike.
Shred Druid (S Tier) - Specializes in fast, mobile melee attacks using Shred, amplified by synergies unlocked by chaos armor.
Storm Ravens Druid (S Tier) - Utilizes storm-based skills and summoned ravens to rapidly clear content with high area damage.
Flesh Render Druid (A Tier) – Autocast synergy creates insane damage loops.
Sorcerer stands out as the top class this season, combining tankiness, insane DPS, and unmatched build diversity. With the Mana Shield buff, Sorcerer gains near-immortality in the right build, and the uncapped scaling of core/mastery skills means almost any playstyle can clear high-end content. Even after the Hydra+Mana Shield combo was targeted in a hotfix, fireball, ball lightning, and hydra builds all remain exceptionally strong for both leveling and pushing the highest content. Sorcerer can play nearly any skill and dominate, making it the safest and most powerful choice for all players.
Main Changes:
Hydra’s Serpentine Aspect damage bonus has been reduced, and its synergy with Mana Shield was removed in an emergency patch (playing both together is no longer possible).
Lucky hit mana restore affix replaced by a weaker flat restore.
Chaos Uniques now allow stacking multiple Hydra-related items, opening up new itemization routes.
Charge Bolts, Chain Lightning, and Crackling Energy received repeated buffs.
Mana Shield perk greatly improves survivability and uncapped scaling.
New basic skill interactions: casting basic skills increases all damage by 20% (stacking up to three times).
For Leveling: ⭐⭐⭐⭐⭐- Sorceress performs at a high level in nearly every area, with just a slight edge missing in pit pushing. Leveling is a breeze with Ball Lightning, Chain Lightning, Hydra, or Incinerate. For bossing, Hydra continues to shine, even after a nerf, thanks to the power of Chaos perks. Meteor and Ball Lightning are also strong picks.
For Speed Farming: ⭐⭐⭐⭐⭐ - When it comes to speed farming, Sorceress offers a wealth of choices: Lightning Spear, Frozen Orb, Fireball, Ice Shards, Incinerate, Meteor, Hydra, Chain Lightning, Ball Lightning, Inferno, and Blizzard all stand out. Any of these builds will outpace Barbarian’s fastest options.
For Endgame (Pit + Infernal Hordes): ⭐⭐⭐⭐ - For pit pushing, Ball Lightning stands out as the premier build and is likely to be the go-to this season.
Fireball Sorcerer (S Tier) - Top pick for Infernal Hordes and Pit pushing. Fireball’s multi-hit and lucky hit make it outstanding for clearing and bossing.
Ball Lightning Sorcerer (S Tier) - Remains excellent for high-end pushing, especially with “super ball lightning” setups.
Hydra Sorcerer (A Tier) – Hydra+Mana Shield combo was nerfed, but Hydra still deals massive scaling and high clear speed, easy to play.
Splintering Energy (A Tier) - Focuses on chaining lightning or energy projectiles for consistent and widespread elemental damage.
Ice Shards Sorcerer (A Tier) – Reliable for endgame content.
Blizzard Sorcerer (A Tier) – Flexible and consistent for high-tier clears.
Necromancer is looking quite solid for Season 10, with more build diversity than before. Bloodwave continues to excel in high-tier content, while the rise of pure Shadow Blight setups, thanks to the Alter the Balance Chaos Perk, offers new ways to approach the class. Bone Splinter builds have surfaced as a potential top-tier clearing strategy, utilizing the Unstable Power Chaos Perk and Shattered Spirits legendary aspect to unleash a barrage of critical, overpowering attacks. All three of these setups are well-suited for Infernal Hordes, bringing Necromancer into a strong position.
Main Changes:
Minions automatically revive when the player does.
Wither node reworked: shadow damage chance for 300% bonus.
Blight damage increased, but limited to shadow synergies.
Sever nerfed despite not being overpowered.
Cadaverous Aspect now grants 35% bonus damage consistently after consuming corpses
Tornado Necromancer build nerfed: fewer tornadoes and lower damage.
Bonestorm duration and storm count reduced, impacting push viability.
Blood Lance and Army of the Dead buffs make alternative builds more competitive.
Lidless Wall critical strike cap limits some scaling.
New Chaos Unique (Mutilator Plate) supports Blood Lance builds.
Leveling: ⭐⭐⭐⭐ - Leveling is smooth with minion or Blood Surge builds, both of which are strong choices.
For Speed Farming: ⭐⭐⭐⭐⭐ - Bloodwave and Shadow Blight are standout options for speed farming and bossing. Bone Spear and Bone Spirit are also viable, though they tend to fluctuate in popularity.
Endgame (Pit + Infernal Hordes): ⭐⭐⭐⭐⭐ - Shadow Blight emerges as the top contender for pit pushing, likely outperforming Bloodwave. For those looking for a fresh alternative to Bloodwave, Shadow Blight is now a strong pick.
Blood Wave Necro (S Tier) – Converts Bloodwave into a spammable core skill for continuous, massive area-of-effect attacks.
Bone Spear Necro (S Tier) - Fires piercing projectiles that deal heavy damage through enemy lines, ideal for both bosses and mobs.
Skeletal Mages Necro (A Tier) - Summons an army of magical minions to overwhelm enemies with sustained, ranged attacks.
Shadow Blight Necro (A Tier) – Potential for trillions of damage through Wither synergies.
Rogue is enjoying a substantial round of buffs, making every core skill far more potent for both leveling and endgame. Innervated Strikes now grants 150% increased damage to core skills, and several passives like Cheap Shot, Tricks of the Trade, and Exploit Weakness have been doubled in strength. Survivability improvements and resource management tweaks help smooth out the playstyle, though Rogue still lags behind Sorcerer and Druid in clear speed and ease of play. Builds like Rapid Fire and Penetrating Shot can now clear high-end content, while Flurry and Dance of Knives provide strong alternatives for speed farming. Overall, Rogue excels in speed farming and bossing but doesn’t have as many top-tier pit pushing builds as other classes.
Main Changes:
Core skills now deal 150% increased damage with Innervated Strikes perk.
Damage and effectiveness of multiple passives increased (e.g., Cheap Shot, Tricks of the Trade).
Key survivability improvements through passives.
Chaos Unique (Scoundrel’s Kiss) offers more gear flexibility.
Grenade builds get bonus damage and extra grenades dropped.
Leveling: ⭐⭐⭐⭐ - Leveling is straightforward: Dance of Knives is now the clear favorite from 1 to 60, outpacing all other Rogue options. This build remains strong into the endgame and is great for speed farming and even bossing.
For Speed Farming: ⭐⭐⭐⭐ - Other notable speed farming builds include Flurry and Death Trap. For bossing, Death Trap, Twisting Blades, Rain of Arrows, and Heartseeker all perform well.
Endgame (Pit + Infernal Hordes): ⭐⭐⭐ - However, Rogue’s pit pushing builds don’t compete with the best from other classes. The top options, Rapid Fire, Death Trap, Rain of Arrows, and Heartseeker, lag behind in the deepest pits. Death Trap stands as the best all-rounder for the class.
Death Trap Rogue (A Tier) - Uses traps to control the battlefield and inflict heavy, burst damage to groups of enemies.
Twisting Blades Rogue (B Tier) – Still playable but weaker than last season.
Marksman Rogue (B Tier) – Barrage and Rapid Fire see improvements.
Reload Rogue (C Tier) – Relies on Orphan Maker, but clunky.
Spiritborn remains a strong option with minimal changes, but the class is still packed with high-damage builds. Enhanced Payback now stacks faster, and total stacks required for maximum bonus have been reduced, making damage ramps quicker. Gorilla Ultimate now deals double thorns damage every 0.5 seconds, further boosting tanky, damage-reflect builds. While Spiritborn didn’t receive as many new toys as other classes, its best builds remain highly competitive, especially for endgame content and Pit pushing. Spiritborn comes with its own unique set of challenges. While it boasts excellent options for leveling, pit pushing, and speed farming, it falls short when it comes to bossing.
Main Changes:
Jaguar Spirit Hall damage reduced by removing Aspect of Plane’s Power synergy.
Eagle Spirit Hall reworked: casting or evading shoots storm feathers.
Crushing Hand, Stinger, and Rake all buffed.
Harmony of Abuaka and Sapasonte boost damage scaling for multiple build styles.
Chaos perks like Beast Cornered create low-life barrier builds.
Enhanced Payback stacks and caps adjusted for faster ramp-up.
Gorilla Ultimate thorns damage increased and now ticks more frequently.
Minor cap on Spirit Hall damage reduction (now 80%).
Leveling: ⭐⭐⭐⭐- For leveling from 1 to 60, builds like Evade, Quill Volley, and Stinger stand out.
For Speed Farming: ⭐⭐⭐⭐ - Speed farming is handled well by Evade, Stinger, and Crushing Hand, while pit pushing options include Touch of Death and Payback. However, when it comes to boss fights, Spiritborn can’t quite keep up with the other classes.
Endgame (Pit + Infernal Hordes): ⭐⭐⭐ - Touch of Death may be one of the top pit pushing builds this season, but for bossing, it remains only a decent choice. Notably, Thor’s Balisans, a popular build from last season, was hit with a heavy nerf and is no longer a top option.
Evade Spirit Spiritborn (S Tier) - Utilizes enhanced mobility and critical strikes to weave through enemies and unleash frequent, powerful attacks.
Gorilla Thorns Spiritborn (S Tier) - Now more powerful with doubled thorns ticks.
Rake Bazant Spiritborn (Thorns/Poison) (A Tier) - Combines thorns and poison effects to punish attackers and steadily wear down foes.
Crushing Hand Spiritborn (A Tier) - Centers on heavy, single-target attacks with boosted damage, thriving in focused encounters.
Barbarian lands at the bottom of this season’s rankings, though it’s important to note that the class is far from weak. The difference lies in how it compares to the others. With the overall power boost, even Barbarian fans will feel stronger than ever. This season, Barbarians have a variety of top-end builds to choose from. The new whirlwind dual basic skill build, powered by the unstable power Chaos Perk, stands out. It allows basic skills to crit and overpower for massive damage, especially when paired with high attack speed and the right gear, such as Remlodney’s Magnum Opus now available in the Chaos Armor pool. Besides whirlwind, Mighty Throw remains a solid pick for Pit runs, Hammer of the Ancients is gaining traction, and Rupture bleed builds are performing decently. For Infernal Hordes, dust devil-focused builds are expected to be the best option for Barbarians.
Main Changes:
Two-handed sword expertise bleed bonus always active.
Rupture radius doubled, bleed durations extended.
Saber of Seagull unique adds stacking damage per skill used.
Ariat’s Bearing doubles dust devil damage.
Carnage node now adds fire and physical damage
Remlani’s Magnum Opus unique adds a massive multiplier and frees up gear slots.
Upheaval and Hell Hammer receive significant damage buffs.
War Cry and Single-Minded Fury improved for higher damage and bleed uptime.
Quality-of-life improvements to aspects and legendary powers.
For Leveling: ⭐⭐- Barbarian is among the slowest for leveling 1 to 60 and lags in speed farming. The only truly standout endgame build is Mighty Throw, which also serves as its best bossing and pit pushing option. Other leveling options, such as Rend, Whirlwind, Hammer of the Ancients, Upheaval, and Double Swing, are decent but don’t match the efficiency of top builds from other classes.
For Speed Farming: ⭐⭐ - For speed farming, Whirlwind, Earthquake, Rupture, Bash, and Lunging Strike are viable, but none match the speed of stronger classes.
For Endgame (Pit + Infernal Hordes): ⭐⭐⭐ - Mighty Throw excels at one-shotting bosses and pushing high pit levels, though it may not offer the most enjoyable gameplay for everyone. Lunging Strike is a more fun alternative for general play.
Hammer of the Ancients Barb (S Tier) - Smashes groups of enemies with devastating hammer strikes, now more viable in all types of content with the benefits from new buffs and legendary slot flexibility.
Mighty Throw Barb (A Tier) - Dominates high-tier Pit content by repeatedly throwing powerful weapons for immense ranged damage.
Dual Swing Barb (A Tier) - Delivers relentless damage through rapid dual-wielded attacks, making it effective in various scenarios.
Whirlwind Barbarian (A Tier) – Still solid with item buffs.
Bleed Barbarian (B Tier) – Sustained DoT potential finally viable.
Throw Barbarian (C Tier) – Niche but fun with new uniques.
As we progress through the Diablo 4 2.4.0 PTR, more and more new builds are being tested. Here are some of the new Season 10 meta builds we've collected from the community and famous D4 YouTubers.
Pulverize Druid stands at the very top for Season 10. This build is amplified by chaos perks like Overabundance, Purge the Infected, and Brawn Over Brains, stacking multipliers that lead to astronomical damage output. Not only can it one-shot T4 bosses with ease, but the build’s tankiness and straightforward gameplay make it a favorite for both new and experienced players. The addition of Rotting Lightbringer as a chaos power allows for further customization and even more power, resulting in a build that’s extremely hard to match in both damage and survivability.
Check out how to set up the Pulverize Druid in D4 Season 10
Spiritborn is another powerhouse, with Touch of Death leading the charge. Benefiting from newly buffed key passives, paragon nodes, and the unique synergy of quarterstaffs and chaos armors, Spiritborn builds can potentially clear the highest content in the game. Touch of Death’s performance is so strong that some expect it to surpass even Pulverize Druid, especially if certain bugs with double-dipping mechanics remain. While assembling the necessary gear can be a challenge, the payoff is enormous, delivering trillions in damage per hit and remarkable boss melt speed.
Check out how to set up the Touch of Death Spiriborn Build in D4 Season 10
Pit 150 has been cleared, and right now, this Druid setup stands as the best build in Season 10 PTR. There is no other build currently clearing Pit 150, making this Druid composition the most powerful seen so far. While things are subject to adjustment during PTR, and future nerfs are possible, this setup is outperforming everything else by a wide margin.
The heart of this build is its infinite DPS potential. The ravens serve as the main source of power, quickly ramping up damage until negative values appear on the screen. Infinite damage numbers persist until a damage-resistant enemy interrupts the effect, but for most content, the screen is quickly cleared.
This build is not just about massive output, it’s also extremely tanky. Compared to other powerful options like the barbarian, which also reached infinite damage before being nerfed, the Druid is faster and can zip through content without relying on timed activations or external triggers.
Check out how to set up the Infinite DPS Ravens Druid Build in D4 Season 10
Hydra Sorcerer continues its reign from Season 9 as a top-tier build. With advanced techniques boosting core skill ranks and the ability to achieve near-permanent teleportation with Flickerstep and chaos armor synergies, this build offers unparalleled speed and efficiency. The comfortable playstyle, simply casting hydras and moving on, makes it ideal for farming, bossing, and even pushing higher content. Despite tweaks to mana scaling, Hydra Sorcerer remains one of the most reliable and enjoyable options for endgame.
Check out how to set up the Hydra Sorcerer Build in D4 Season 10
Shadowblight Necromancer emerges as the strongest Necromancer build this season. Leveraging the synergy between Soul Rift, shadow skills, and chaos perks, this setup dishes out exceptional AoE and single-target damage. It has already demonstrated the ability to clear high-level content comfortably, with the potential to reach even higher as the season unfolds. Shadow Blight’s performance, alongside classic favorites like Bloodwave and minion necro, ensures Necromancer remains a strong choice.
Check out how to set up the Shadowblight Necromancer Build in D4 Season 10
Season 10 sees Ball Lightning Sorcerer receiving significant upgrades. The build now benefits fully from advanced core skill multipliers and can be played in two distinct ways: with orbiting lightning for speed farming or as a shotgun-style, high-burst build for pushing. The ability to stack ranks on core skills using boots, gloves, and amulet powers results in explosive damage potential, while Sorcerer’s unmatched mobility ensures it remains the fastest class for clearing regular content.
Check out how to set up the Ball Lightning Sorcerer Build in D4 Season 10
Death Trap Rogue is now the top option for Rogue players. The build is exceptionally tanky, effective for both farming and high-end content, and benefits from a recent increase in trap radius. It’s recommended as a starter build for anyone interested in Rogue, offering a smooth transition from leveling to endgame. Thanks to buffs to core skills, Rogues now boast a diverse toolkit, with Death Trap leading the way.
Check out how to set up the Death Trap Rogue Build in D4 Season 10
Barbarians have received notable buffs, particularly to basic and core skills. The Lunging Strike/Whirlwind hybrid stands out for its combination of speed, damage, and survivability. This build leverages new chaos armors and multipliers, providing an easy-to-play, high-damage setup that’s excellent for both farming and pushing. Barbarians also benefit from enhanced resistances and attack speed thanks to new powers, making this build a reliable pick.
Check out how to set up the Lunging Strike Barbarian Build in D4 Season 10
The Infinite Bone Storm Necromancer build in the Diablo 4 Season 10 PTR has caught the attention of many players. With the introduction of new chaos perks, especially "Alter the Balance," this setup is causing some wild effects in-game, including server slowdowns and monsters ceasing to move. The combination of rapid damage output and unique skill interactions makes this build both entertaining and impactful in the current PTR environment.
This build is capable of clearing high-tier content, reaching even tier 100. The damage output is high for both single targets and groups. The main limitation at the moment is not the power, but the impact on game servers; frequent use can bring gameplay to a crawl due to massive numbers of damage instances.
Check out how to set up the Infinite Bone Storm Necromancer Build in Season 10
The Barbarian is feeling really great in the PTR for Diablo 4 Season 10. Testing has been ongoing, and the community surrounding the class continues to grow. There’s a Discord channel dedicated to feedback on the public test realm, providing a space to submit data and join in on weekly events, boss runs, and infernal horde runs. Players are encouraged to join the Discord server, which makes them part of the clan. Plans are already in motion to set up groups for next season, including the return of the race from the beginning of season 9.
Hammer of the Ancients is at the center of this approach. There was initial uncertainty about clearing pit 100, but the build pulled through, especially when it came to boss encounters, where most of the damage output happens. During the run, damage numbers climbed to 500, 600, and even 700 billion on bosses as the build really ramped up in power.
Check out how to set up the HotA Barb Build in Season 10
Season 10 PTR of Diablo 4 brings a new wave of possibilities for build creators, and the Companion Wolf Horde Druid is one of the most exciting options. Chaos uniques now allow powerful items to be equipped in unconventional slots, creating a theorycrafter’s paradise. Early impressions suggest that this could be the best season yet, with new perks and mechanics breathing fresh life into well-loved builds. The savagery chaos perk turns companion skills into core skills, letting them benefit from additional multipliers. This transformation gives the build a huge boost, as now companion wolves not only become main damage dealers but also gain increased benefit from damage passives and item affixes.
Even in previous versions, the companion druid could clear pit 100 with the right gear. In Season 10, this build is supercharged—pit 95 clears come with ease, even when using suboptimal gear and paragon capped at 200 to simulate an average player experience. With a bit more optimization, pit 100 clears become achievable for most players following this approach.
Check out how to set up the Companion Wolf Horde Druid in Season 10
The Mana Shield Hydra Sorcerer is making waves in the Diablo 4 Season 10 PTR, pushing new limits of survivability and damage output. This build stands out for its unique approach: reducing health to just 5 HP while relying on mana and shield mechanics to survive even the highest pit tiers. For Hydra fans, this build remains a reliable and powerful option.
The most striking feature is the build's ability to clear pit 100 with only 5 HP. Despite such low health, it delivers big DPS and maintains survivability through mana shields. Even when standing in the AoE of bosses like Andariel, the build holds up well. While it's not truly immortal, it's close, and the main challenge comes from effects that can bypass the mana shield, such as certain damage-over-time effects. If mana is depleted, survival ends instantly, so managing resources is key. There’s a notable quality of life difference from previous seasons—damage reduction cannot be removed as before, which is missed, but overall, the build is more than capable of handling top content.
This setup achieves massive numbers, with attacks hitting for 100 billion damage. The build is very smooth to play, comfortably clearing tier 100 and likely able to push even higher with better rolls and full optimization. In the PTR test, even without ideal gear or masterwork upgrades, performance was excellent. With the right rolls, especially increasing the number of hydra heads, the build could potentially push as high as tier 120. Early math estimates roughly 4.8 tiers gained per additional hydra head. The build clears efficiently, but the best use of time is probably running lower tiers like 70s or 80s in just a few minutes per run. Boss encounters may take a little longer, depending on which boss appears.
Check out how to set up the Mana Shield Hydra Sorcerer Build in Season 10
The Chaos Burst Necromancer is a new approach in Diablo 4's Season 10 PTR, driven by the unique chaos perk system. This setup focuses on maximizing the frequency and impact of chaos bursts, using a combination of lucky hit mechanics and shadow damage scaling. The result is a build that feels fast, explosive, and distinctly different from traditional Necromancer setups.
The build shines in speed farming and general content, offering rapid AoE clear and strong single-target burst against bosses. It can shred packs of monsters and quickly stack damage on bosses with the shotgun effect from bone splinters. Cooldown reduction and lucky hit chance are key to maintaining constant uptime on chaos bursts and skill rotations.
While not the absolute highest-damage build for Necromancer, it is effective and fun, with room for further scaling. The build is also highly accessible, as it does not require perfect gear to get started. Some chaos perks, like corpse explosion triggers, need further tuning for optimal performance.
Check out how to set up the Chaos Burst Necromancer Build in Season 10
Season 10 PTR brings some of the most powerful Necromancer options ever seen in Diablo 4, and the Blood Wave build stands out as one of the top contenders. This setup has already speedrun and completed pit 100, and its performance showcases massive damage potential even with suboptimal gear and a missing paragon board.
The new chaos armors in Season 10 allow Blood Wave to become both a core skill and an ultimate skill, removing its cooldown entirely. With the right chaos power, Blood Wave gains additional tags—ultimate, core, blood, and darkness—so it benefits from a large portion of the skill tree and passives. The build uses the cursed aura aspect to empower core skills, and stacking armor is prioritized through KMs legacy and consumables to reach armor and resistance caps. Instead of focusing on cooldown reduction, all attention is on affixes like chance for Blood Wave to deal double damage, since Blood Wave can now be cast without any cooldown restriction.
Even with only paragon level 208 and missing a full paragon board, the build clears pit 101 bosses for 877 million damage per hit and easily melts monster packs. The potential is even higher with full paragon boards and optimized gear, likely pushing the build well into pit 110 and beyond. The build’s only notable weakness is dealing with monsters that possess high damage reduction, as the seasonal power that removed the damage reduction aura is no longer present. This makes pit monsters and certain elite packs more challenging, but the sheer output from Blood Wave compensates for this.
Check out how to set up the Blood Weave Necromancer Build in D4 Season 10
The Shred build for Druid in Diablo 4 Season 10 PTR is currently also showcasing some of the highest damage numbers ever seen. Using grizzly rage and a familiar skill tree and paragon setup from last season, this build has been taken into high pit tiers, revealing both its strengths and the impact of new chaos powers.
Currently, the Shred build is even stronger than before, largely due to the chaos power. Gear and aspect setups remain familiar, with a few tweaks for optimization. More updates and final builds will be provided closer to the season start, especially as balancing changes are expected for the class and chaos powers.
For now, the Shred build offers an exciting, high-damage experience in the PTR, and ongoing testing will determine how it settles once Season 10 goes live.
Check out how to set up the Shred Druid Build in D4 Season 10
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