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Best POE 3.20 Endgame Builds - Top 3 Forbidden Sanctum End of League Builds in Path of Exile 3.20

4/1/2023 3:38:17 PM

The Forbidden Sanctum is coming to an end, if you decide to try any one of those builds on this last week of League, this guide listing 3 Forbidden Sanctum end of league builds can help you find a perfect one. 


Best POE 3.20 Endgame Builds for Forbidden Sanctum - Top 3 Forbidden Sanctum End of League Builds

#3. Best POE 3.20 Endgame Build - Trap Saboteur

The top 3 on this list is the Poison Seismic Trap Saboteur with the shadow class, a powerful and popular build with a few pros and cons. 

Pros:

  • High damage output: The Poison Seismic Trap Saboteur build has very high damage output, thanks to the use of poison damage, which can be stacked to deal significant damage over time.

  • Great mobility: The build uses Seismic Trap, which can be thrown from a distance and deals significant area of effect damage. This allows the player to move around the battlefield quickly and avoid danger.

  • Strong defensive options: The build has strong defensive options, including the use of Mind Over Matter, which allows the player to take damage from mana instead of health, and the use of Smoke Mine, which provides a short-term escape and a chance to reposition.

  • Affordable gear: The Poison Seismic Trap Saboteur build is relatively affordable to gear, with many of the necessary items being easily accessible or craftable.

Cons:

  • Squishy: The build has relatively low health and armor, which makes it vulnerable to physical damage. The player needs to be able to move quickly and avoid damage to stay alive.

  • Traps can be tricky: The build relies on the use of traps, which can be difficult to use effectively, especially in fast-paced situations.

  • Can be difficult to scale: The build requires careful scaling to maximize damage output, which can be challenging for newer players.

  • Requires careful positioning: The build requires careful positioning and planning to be effective, which can be difficult for players who prefer a more straightforward playstyle. 

- As for budget, this build is cheap, you can get it destroying your endgame maps with only around 80 chaos. To comfortably advance to yellow maps, you need to invest around 120 chaos. And for easily completing your atlas, investing around 4 divines, but you can totally do it with less. You need two military unique items for this build, the first is the obliteration wand that caused killed enemies to explode for a lot more clear speed. The other mandatory unique is the Code Iron Point. Replace your obliteration one for a cold iron points during boss fights to have a lot more single target damage. 

- For clear speed, give this build 8 out of 10. As mentioned before, traps have a little delay that slows you down, but you compensate with stack trap throwing speed and use the obliteration wand to export packs of monsters.

- The boss damage is surely a 10 out of 10. You can easily achieve over 10 million DPS with a very low budget. If you're heading for boss farming, this is the build for you.

- For the survivability, give it 9 out of 10. This build comes with over a 100K effect HP because of high armor, high evasion, spell suppression and block chance. Also trap skills can be used from a very safe distance.


#2. Best POE 3.20 Endgame Build - Flicker Striker Raider

Then we have the Night Blade Flicker Strike Raider with the ranger class. This is the kind of build where you can have it all. It easily achieves over 10 million DPS, it's super tanky and on the gameplay ultra fast. This build is expensive and not a starter, you need at least 6 Divine Orb s to put everything together. You need 3 mandatory unique items for this build. The first is the Farrul’s Fur body armor which guarantees that you always have your full frenzy charges on. Next we also need a yoke of suffering amulet that causes all of elemental damage to be able to shock enemies, causing them to take a lot more damage. Finally, we need a perseverance belt that turns tankless into damage. It does that 21% increased damage for every 200 of the lowest between armor and evasion. Good thing that this build comes with over 30K of each. For clear speed, this build is surely a 10 out of 10. The boss damage is also great especially when you can use your Berserk skill. It kills guardians in less than two seconds. Only give 9 out of 10 because this damage is reduced on Pinnacle bosses when it's harder to stack rage. For this survivability, give it 9 out of 10. This build has almost 200K effective HP because of high armor, high evasion, spell suppression, over 30% chance to block and high chance to avoid elemental aliments. Take 1 point out because it has a low life regeneration, making it vulnerable to poison.

Pros of Flicker Striker Raider build:

  • High damage output: The Night Blade Flicker Strike Raider build can deal a lot of damage quickly, thanks to the use of Flicker Strike, which teleports the player to enemies and deals damage in a small area.

  • Fast and mobile: The build is very fast and mobile, thanks to the use of Flicker Strike and the Raider ascendancy, which grants increased movement speed and attack speed.

  • Great for clearing: The build is great for clearing large groups of enemies quickly, thanks to the area of effect damage from Flicker Strike and other skills.

  • Strong defensive options: The build has strong defensive options, including high evasion and dodge chance, as well as the ability to quickly move in and out of combat to avoid damage.

Cons:

  • Can be squishy: The build relies heavily on evasion and dodge chance to avoid damage, which can make it vulnerable to enemies with high accuracy or large area of effect attacks.

  • Requires careful positioning: The build requires careful positioning and planning to be effective, as using Flicker Strike too often or in the wrong situations can leave the player vulnerable.

  • Can be resource-intensive: The build requires a lot of resources, including mana and frenzy charges, to be effective. This can be difficult for newer players who are still learning how to manage their resources effectively.

  • Requires specific gear: The build requires specific gear, such as high evasion and dodge chance equipment and weapons with high critical strike chance, to maximize its effectiveness. 


#1. POE 3.20 Forbidden Sanctum Build - Summon Roaring Spirits Guardian

Then we have Summon Raging Spirits Guardian with the Templar class. This build takes advantage of the high number of raging spirits you can summon to stack an absurd amount of poison on enemies. As for budget, this build will need at least 10 Divine Orb s to put together. You need 4 mandatory unique items for this build. United in Dream Sword, Covenant armor, and an Ancient Skull helmet. For clear speed, give it 9/10. The boss damage deserves 10/10. You easily end up with over 30 million DPS, that's more than enough to decimate every boss in the game. For survivability, give it 10/10. As a minion build, you already stay far from danger, but with this one, you also count with the many defensive layers from the guardian ascendancy. 

Pros:

  • High damage output: The Summon Raging Spirits Guardian build can deal a lot of damage, thanks to the use of summoned minions that deal damage over time.

  • Strong defensive options: The build has strong defensive options, including high life and energy shield, as well as the ability to summon minions to tank for the player.

  • Great for solo play: The build is great for solo play, as the summoned minions can take on enemies while the player provides support from a distance.

  • Easy to play: The build is relatively easy to play, making it a good option for newer players who are still learning the game mechanics.

Cons:

  • Can be slow: The build can be slow, as the player must wait for the summoned minions to deal damage over time. This can be frustrating for players who prefer a faster playstyle.

  • Limited mobility: The build has limited mobility, as the player must stay close to the summoned minions to provide support. This can make it difficult to avoid damage from fast-moving enemies.

  • Limited damage range: The build has a limited damage range, as the summoned minions only deal damage in a small area around them. This can make it difficult to deal with enemies at a distance.

  • Limited customization options: The build has limited customization options, as it relies heavily on summoning minions to deal damage. This can make it less appealing for players who enjoy experimenting with different skills and playstyles.

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